Posts Tagged ‘tutorial’

Making of a Bullet Hitting an Egg in 3DS-Max

by Randall Handon July 17, 2010
PxlEyes has a tutorial online that uses 3dsMax, Glu3D, and Cebas Finarender to create an animation of an egg being shattered by a bullet.  The tutorial is a bit old (based on Max7) but many of the techniques used still apply on newer versions. The total tutorial is about 40 minutes, and split into 2 […]


27 New and Fabulous 3D Tutorials in Photoshop

by Randall Handon July 15, 2010
Over at the SmashingHub, they’ve compiled a good list of 27 photoshop tutorials focusing on the new 3D features, and using some of the older features to get similar 3D-ish effects. Designers love tutorial that can help them to learn every day. Photoshop might not be known as best software for designing 3D elements but […]


Tutorial: Realistic Water in 3DS Max

by Randall Handon June 14, 2010
CGRats has a great step-by-step tutorial with downloadable scenes on how to create and render Realistic Water in 3ds Max.  Combining HDR with procedural textures, the end result is an amazing realistic image. Realistic Water in 3DS Max – CGRats – Daily CG tutorials and resources.

Huge Collection of Character Modeling Tutorials

by Randall Handon May 4, 2010
3dTotal has a huge collection of 50 great character modeling tutorials online for your viewing pleasure. Here we have a collection of 50 of the best character tutorials and making of’s specializing in everything from aliens and humanoids to fantasy and organic characters, compiled together all in one place. This collection has tutorials relating to […]

The Foundry Stereo Tutorials

by Randall Handon April 29, 2010
The Foundry has begun posting Stereo Tutorials on their youtube channel.  So far the selection is limited, but so far they have a 3-parter on shooting Stereo, a 4-parter on Preparing the Plates, and a video on Tereo Terminology by Simon Robinson. YouTube – TheFoundryChannel’s Channel.


Blender Tutorials: Creating Fur with the Particle System

by Randall Handon April 20, 2010
David Ward has a new tutorial on BlenderCookie that focuses on creating fur with the Blender Particle system. In this Blender 2.5 Video Tutorial, I go further with the particle hair system and cover the creation of fur in multiple layers. Keep watching at the end, as I added some lighting tips to get a […]

Tutorial: 3D Ground Cover Modeling in 3D Studio Max

by Randall Handon March 23, 2010
Ronen Bekerman has a great tutorial on using Instanced geometry and proxies to create “ground covering” in the form of rocks, grass, and leaves.  The results are amazing and go a great ways to add realism to a scene.  He uses several scripts to make it easier, and provides links and details on each. Advanced […]