Pushing Pixels has a great interview with ‘Gmunk’ who did some of the VFX work for Tron:Legacy. They get into the typical workday stuff of working in the VFX studio, daily reviews and concept sketches, but also get into surprising depth on Digital Domain’s technology and workflow.
Gmunk: We developed so much stuff. Digital Domain has a very special VFX pipeline, there’s nothing else like it. And we found a way to get these stereoscopic 3D cameras into our 3D applications, like Cinema4D. We used a lot of openFrameworks applications that had to take in these stereoscopic cameras. Digital Domain had a technical director Jon Gerber who helped us accomplish that, to write the scripts to get the cameras to go into Cinema4D and openFrameworks. And then out of our 3D apps we would render stereorenders and then check those on The Hyundai.
via Visual effects of Tron: Legacy and beyond – conversation with GMUNK · Pushing Pixels.
Graphics digital domain, interview, movie, tron, vfx

Just a reminder that tomorrow is the official release date of the new Tron Legacy movie on DVD and BluRay. It’s available in both 2D and 3D formats, and you can even get the original Tron!
Available right now on Amazon, you can even get a great 5-disc pack containing DVD, BluRay, BluRay3D, and the Original movie remastered in High-Def, and only for $65!
See all the options on Amazon.
Graphics 3d, bluray, movie, sale, tron
Tron has long been a movie for geeks, by geeks. The latest addition, “Tron Legacy”, is no exception. In a writeup by jtnimoy, he covers his additions to the film that are based on some tried and true computer geekery like EMacs and the Processing library.
When fixing Quorra, there was an element in the DNA interface called the Quorra Heart which looked like a lava lamp. I generated an isosurface from a perlin-noise volume, using the marching cubes function found in the Geometric Tools WildMagic API, a truly wonderful lib for coding biodigital jazz, among other jazzes. The isosurface was then drawn along different axes, including concentric spheres. The app was mesmerizing to stare at.
via jtnimoy – Tron Legacy (2010).
Graphics movie, tron, vfx
If you’ve seen the new TRON: Legacy film then you saw the impressive scenes of the lightcycle races, and the fantastic crashes that resulted from them. That work was done by VICON House of Moves at their 26,000 square foot studio over two weeks of rehearsal and motion capture work.
The “TRON: Legacy” production crew spent five days rehearsing on the HOM stages followed by seven days of motion capture shooting. The crew shot high-impact stunt work along with more subtle body and finger poses, and movements of actors sitting on and riding the film’s signature Light Cycles at HOM’s 26,000 square foot studio. HOM was hired to contribute to the project based on the success of their previous collaboration with Grid Productions on motion capture shoots for the first “TRON: Legacy” teaser trailer that screened at Comic-Con 2008.
Get all the details after the break.
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Graphics "motion capture", movie, tron, vfx, vicon
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