Stories from October 7th, 2010

Evolutionary Art with Substance

An interesting product from NeuroSystems called ‘Substance’ aims to make fractal-modeling of organic forms and structures easy, with amazing realism in thefinal renderings.  Using multi-threading, image-based lighting, and fast rendering modes, the pictures it comes up with are jaw-dropping.

Powered by NeuroSystems’ procedural organic modeling technology P.O.M.E and advanced rendering technology P.U.R.E, SUBSTANCE exploits the process of evolution to create an artwork which continually changes according to a genetic evolutionary algorithm. Basically, the artist is able to control the development of a piece of work through some form of “selection”, in a manner analogous to natural selection. In a system such as SUBSTANCE, one or more parent virtual sculptures are mutated and/or crossbred to produce a number of “children”, which are then selected again. These results are then used to produce the next “generation”.

Evolutionary systems such as SUBSTANCE allow the artist to generate complex unique unpredictable computer graphics artworks in a very visual way.

Get the viewer for free, but buy the full product for only $49.

NEUROSYSTEMS: Evolutionary Art.

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Stories from December 3rd, 2009

Allegorithmic’s Substance now in Virtuos

substanceAllegorithmic’s “Substance” technology, a collectin of tools for micro file-size textures and user-generated content, is now part of the Virtuos production pipeline, joining Asian developers NCSoft, The9, T3 Entertainment, and Gravity.

“3D artists are increasingly in need of efficient compositing tools for creating dynamic textures,” says Andrey Supryaga, senior art director at Virtuos. “The Substance suite of tools has allowed us to easily create those textures and dramatically boost our productivity by enabling rapid iteration.”

The Substance technology is particularly useful in the new generation of online gaming, where the micro file-size features make the download of new content much easier and faster.

See the full announcement after the break.

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