Stories from December 15th, 2009

MAXON Announces Partnership with Developer of Py4D

py4dFans of MAXON’s Cinema4D will have a new tool at their disposal thanks to an official partnership between MAXON and the developers of a python scripting library, Py4D.

“Python is easy to learn and provides similar access to CINEMA 4D functionality as the C++ SDK,” commented Harald Schneider, CTO and co-founder of MAXON. “We want the CINEMA 4D community to know that we are supporting the development of Py4D so they can confidently invest resources in Python and Py4D to enhance their own production pipelines.”

Choosing Python over C++ is a no-brainer for most developers (I know I use Python every chance I get, resorting only to C for raw speed).  Hopefully the official partnership will improve the support even further, possibly making it ship with Cinema4D in a future release.  See the full release after the break.

Read more…

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Stories from September 22nd, 2009

Free procedural building generator for 3ds Max

buildinggenTyson Ibele has a great 3ds Max Script (requires Max9 or newer, which shouldn’t be a problem honestly) that generates high-resolution buildings.  He has just updated it with several new features that improve building generation time to the point where now you can generate entire cities, as shown above.

This means that combined with both quick build functions, and a shape object that has multiple sub splines….you can literally create a whole city in several seconds. Here is an example of what I mean….this has a window quick build value of 4 (4 variations of windows per buiding) and a path quick build setting of 10 (10 versions of buildings per sim) and this setup only took 12 seconds to generate!:

Best of all, it’s free.  Download it from his link below.

via CGTalk – Free procedural building generator: Building Generator v.01.

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