Stories from December 15th, 2009

Adobe’s Mercury Playback Engine for CS5 is CUDA-only!

adobe-nvidiaAdobe has roled out a new playback engine in their new Premiere Pro CS5 product called “Mercury” that offers astounding performance by pushing most of the work onto the GPU.  Adobe’s video guru Mr Dennis Radeke explains:

In the post, Dennis went on to explain “What is the Mercury Playback engine about? In a word, performance! It makes Premiere Pro do cartwheels and flips and barely breaks a sweat. It's like rocket fuel for your car. It's flat out incredible…” while we might say that this statement might be over-enthusiastic, read on: “In my first test of Mercury, I dropped several P2 clips on a timeline, made them picture-in-picture and looked to see if there were any dropped frames during playback…nada. I added more clips, bringing it up to eight or nine on my HP XW9400 with 12 cores of AMD goodness… Think it's the CPU? No! It's only being used at about 20-30%. It's GPU! I keep going and there is no hesitation in Premiere Pro. Okay, lets add some color correction to each one and while we're at it, lets drop in some blurs [that will stop it right?] Still playin' like buttah!”

What’s particularly interesting is that the technology that they are using is exclusive to NVidia, using CUDA technology.  Of course it may not remain that way, but with AMD having difficulty with their OpenCL driver, CUDA is probably the best option available right now.  As BSN suggests:

Thus, it isn’t surprising to see Adobe going to CUDA first. The plan is probably equal to all plans that we heard so far: go to CUDA in order to completely unlock the GPU potential and only then port to OpenCL, as Apple’s and AMD’s OpenCL toolkits mature, sometime in 2011.

via Adobe’s Mercury Playback Engine for CS5 is CUDA-only! – Bright Side Of News*.

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Stories from May 30th, 2009

Adobe Premiere Pro CS4 4.1.0 Update

Adobe has released a small (30Mb) Update for Premiere Pro CS4, version 4.1.0.

The Adobeᆴ Premiereᆴ Pro CS4 4.1.0 update adds additional support for REDCODE and Avid-captured DV or IMX footage, third-party support, and .vob extension support along with numerous other stability and quality improvements. The update is recommended for all Adobe Premiere Pro CS4 users.

Another win for RED.

via Adobe – Premiere Pro : For Windows : Adobe Premiere Pro CS4 4.1.0 update.

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Stories from April 6th, 2009

Using Premiere Pro for Stop Motion Animations

Craig Baldwin has written up a great step-by-step tutorial on using Premiere Pro to create stop-motion animations from source photographs.

Before getting started in Premiere Pro you’ll need to have taken your photos, copied them onto your computer and (in this tutorial) made them 1920 x 1080. I do this because 1080p is the best HDTV resolution you can get and also because on its lowest setting my camera takes 1920 x 1200 pixel photos so it’s easy to batch resize all my photos. To find out more about Photoshop Actions read Quick Look #5.

Personally I would’ve used AfterEffects, but more options is always welcome.

Putting together a Stop Motion animation in Premiere Pro – Craig Baldwin’s Blog.

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