Posts Tagged ‘paper’
At the recent High Performance Computing and Simulation 2009 conference held in Leipzig, Germany from June 21-24, a paper on GPU Acceleration took home the Best Paper Award. The paper, “Fast Seismic Modeling and Reverse Time Migration on a GPU Cluster” from Rached Abdelkhalek, Henri Calandra, Olivier Coulad, Jean Roman, and Guillaume Latu was presented […]
A new conference paper from Google talks about a new system to identify landmarks from images by comparing them against the massive Google Images database.
At Eurovis, Danny Holten and Prof. van Wijk presented an algorithm merging the concept of edge bundling with force-directed network graphs.
A paper from Yuko Uematsu and Hideo Saito demonstrates a way to integrated augmented reality systems into sports entertainment.
Visualizing the amount of overlap between two similar papers that the universities involved claim is not plagiarism.
SIGGRAPH2009 has announced some of the papers that will appear in the 2009 Technical Papers Program.