SLI vs. CrossFireX: The DX11 generation
Tech Report has a great roundup of multi-GPU solutions from NVidia (SLI) and ATI (CrossFire) across multiple pieces of software and multiple graphics cards, pushing the peaks of performance to their limits across a variety of uses. To anyone who’s followed graphics cards, the results shouldn’t be a surprise:
One impression hasn’t changed since our value roundup: the latest GeForces tend to be better values at present than AMD’s 5000-series Radeons. That’s a clear reversal of fortunes since the GeForce GTX 400 series’ somewhat underwhelming debut, when the GTX 480 was really no faster than the Radeon HD 5870. The Fermi architecture still quite new, and Nvidia has extracted enough additional performance through driver tuning to put the GTX 470 on equal footing with the 5870—and the GTX 480 well ahead. That’s true across a range of games, not just those where the GeForces have an apparent advantage, like Metro 2033 and Borderlands. The addition of the cheaper and more architecturally efficient GeForce GTX 460 has further solidified Nvidia’s value leadership.
The ATI cards do seem to beat out the NVidia cards when you start looking at 3-card solutions, but that’s still rather rare. To those who said MultiGPU’s were unlikely, here’s another step towards their inevitability.
SLI vs. CrossFireX: The DX11 generation – The Tech Report – Page 1.

Taiwanese company Manli has just introduced a new ATI card called the HD5970, which consists of two fully functional HD5870′s and 2G of GDDR5 memory on a single card.
[H]ard|OCP has taken delivery of the MSI Big Bang motherboard which has the Lucid Hydra. Lucid is a chip designer company with funding from Intel. The Hydra chip is an independent solution to allow multiple GPUs to render scenes in games. This means that you are no longer dependent on SLI from NVidia or Crossfire from ATI. If you are using Windows 7, you can use both NVidia and ATI in a multiple GPU configuration, although there are caveats with that. Hit the link below to read more about it.
Hess Corp., a global independent energy company, had a problem. Their visualization software and their simulation software ran on separate machines and separate operating systems (Windows and Linux) and moving the massive amounts of data between them was becoming a problem. They turned to Nvidia for a rather unorthodox solution, using Parallels to emulate one OS on top of another. Thanks to NVidia’s new MultiOS GPU Support, it wound up being a perfect solution.
Users of OpenInventor, the popular scene graph technology, will be happy to know that the latest version (8.1) adds in support for multi-GPU solutions like the NVidia Quadro Plex.
LucidLogix’s Hydra system, the vendor-agnostic multi-GPU hardware system
Recently, 


Comments