3-D Revenues Decline, Though Cause Remains Uncertain
A new report from Slate takes a look at the last year of 3D theater revenues and finds them not just down, but actually doing worse than their 2D counterparts. The list of reasons is a long one including the higher cost of 3D tickets, the poor selection of movies, low quality conversions, and the significant percentage of the population that is unable or unwilling to view 3D content. All of these together have have created a dangerous perception of 3D as “low-quality”.
A larger problem appears to be that the quality of 3-D films is, on average, lower than the quality of 2-D movies. This is perhaps the most dangerous explanation–if true, it implies that consumers may have begun to link “3-D” and “lower-quality”, even if the link isn’t concious. From 2004-2010, the average Rotten Tomato rating of a 3-D film was 57 percent. From 2010-2011, it’s dropped to 41 percent. That includes the impact of all the extremely well-rated films also released on 3-D.
There’s always the possibility of 3D gaming, but even that doesn’t seem to have really done much to save 3D.
via 3-D Theater Revenues Decline, Though Root Cause Remains Uncetain – HotHardware.

If you saw the new Green Hornet or Voyage of the Dawn Treader in 3D, then you’ve already seen the work of the newest entry into 3D Conversion in Hollywood. Coming out of “Stealth Mode” operations, Venture 3D is now officially launched and already has an impressive resume of work from some of the biggest recent hits in the industry. How do they do it? Well, they won’t really say aside from the use of proprietary and worldwide patented software-technology.
CoolInfographics brings us this great chart of RottenTomatoes scores of several movies and their sequels, trying to determine which movies have Great sequels vs garbage sequels. I also agree with this comment on the design:

At NAB this week, Dreamworks Chief Executive Jeffrey Katzenberg spoke about the recent advances and problems with 3D, highlighting the success of “Avatar” & “How to Train your Dragon” and the failures of “Clash of the Titans”. He believes, as many do, that the key to 3D is not to simply use it as a gimmick but to embrace all of the new psychological effects and utilize the new composition and camera tools this enables. In his words, “This will be as transformative as color”.
CGHeute has an interview with Jeff Campbell, VFX Supervisor on Legion. Bringing an army of angels to life, hellbent (no pun intended) on bringing about the extinction of the human race is no small task, but Jeff was able to tap into previous experience from the Orphanage’s work on Max Payne to bring these larger-than-life characters to the screen.
Several sites have lists, but one good roundup list is the one at MakingOf.com which lists all of the nominees with the Oscar recipient in bold. No surprise, Avatar won Cinematography, Art Direction, and Visual Effects. A bit of a surprise, however, that The Hurt Locker won most of the other awards Avatar was nominated for (Sound Editing, Film Editing, Best Picture, Directing).
The Academy of Motion Picture Arts & Sciences have announced their Scientific & Technical Awards winners, and lest you think there’s no science in Hollywood, check out the winners:

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