Over at the BlenderArtists forums, ‘ndee’ offered up a nice free model for anyone working with Blender and Pirates.
Hey everybody,
I want to introduce Flick. This is my latest work in Blender. I want to publish her under creative commons 3.0.(Attribution-NonCommercial-ShareAlike 3.0 Unported) Special thanks goes to DennyLindberg for his wonderfull rig Biff. I learned alot from this rig! I hope you will get some use for her.
Fully posable, and even with an articulated FaceRig, it’s worth checking out. Get it here.
Zygote has just announced the availability of their new Human Anatomy 5.0 collection, boasting completely new high-resolution Skeleton and Muscle models. Additionally, these new models required new models of everything else, with higher resolution and many more details.
The new skeleton is perfect for ultra-high resolution renders. Each bone has been painstakingly textured from high resolution photographs of each bone resulting in region-specific cortical textures that are true to life. Ten high-resolution texture maps were needed to create the ultimate surface and color detail. The end result is awe inspiring geometry coupled with amazing texture maps that will help your project be superior.
These are some of the best human anatomy models you can buy on the market. They support deformation and special care has been taken to eliminate interpenetrating surfaces, and the high-resolution makes them great for anatomical renderings and movies.
CGDigest has a nice compilation of 45 free models gathered around the internet.
Bellow is a list of 45 3d models gathered from various sites. I have only included models that are useful for architectural visualization purposes (3d cars, bathroom items, furniture, electronics, urban elements, etc.).
Some good ones in here if you’re into architectural work, like the (Shown) Escalator model. Those things are a pain to do yourself (so I’m told).
Anatomy Tools has announced a new suite of 5 workshops specializing in Human and Creature anatomy ranging from beginner to advanced. Each class only holds 20 members and signups are open now.
“We specialize in teaching artists anatomy, it’s what we do! because without question, anatomy is “the” fundamental foundation for artists who wish to master the recreation of organic forms. We can identify with each of you where your anatomy skills are now & give you the fast track to where you want to go, & why not learn in 1 week, what it can take artists years to accomplish”
Atangeo has released version 1.0 of their ‘Balancer’ product, a mesh simplification and optimization tool.
Balancer utilizes a high quality, high performance polygon reduction (aka polygon simplification or decimation) to preserve the visual appearance of your model. Polygon reduction is computed for all possible levels of detail (LOD) in one shot. This entire LOD hierarchy allows you instantly pick a required optimized model that gives the best trade-off between visual appearance and the number of triangles.
It’s currently available in 3 versions:
Demo – Fully features, but no save ability
Lite – fully functional, but limited to 15,000 triangles and 10,000 vertices
Main – The full version, sells for $52 or $26 (separate commercial/noncommercial versions).
PhotoModeler is a piece of software capable of taking multiple images of an object and then reconstructing it in 3D. They’ve released a free whitepaper describing the technlology:
Do you need to create dense 3D point clouds and detailed surfacemodels of physical objects, and do you want to do it in a cost-effective and efficient manner? A new class of 3D scanning technologies, called photo-based scanning, may be the solution you are looking for.
This new technology uses a standard off-the-shelf digital camera in combination with specialized software that analyzes the digital images – there is no additional hardware required. The new technology is called photo-based scanning, or photogrammetric scanning.
In this white paper we define 3D scanning, review the current methods for 3D scanning, introduce photo-based scanning, plus examine strengths and weaknesses of the various technologies.
A new search engine named 3dfilter is currently in Beta, and allows users to scour the net for 3D models and textures. The selection is fairly extensive, pulling in models from Google’s 3D model warehouse, 3dVia, Fallingpixel, and more. I had expected a pretty sparse selection or dozens of paid-models, but I was surprised. A quick search for “aeron” (the Herman Miller Aeron Chair was my goal) quickly turned up about a dozen models, including 3 free ones, and then hundreds of airplanes.
Results can be sorted by format, price, and relevance and then easily downloaded. Check it out, and see if you find anything interesting.
fxguide has the news that Evolver, a web-based 3D character generator, is now live and accepting users. Login and build a 3D character with their web-based tools, and then purchase the model suitable for use in the modeling package of your choice.
Evolver delivers 3D characters designed for a broad range of uses. The site’s simplicity and user friendly interface makes it easy for anyone to dive in and create a 3D avatar or clone quickly and for free, exportable for use in any destination including virtual worlds, social networks, animations and more. More advanced 3D artists can save hours of production time by generating original Evolver characters and exporting high resolution models fully rigged for animation, for a small fraction of the cost of creating comparable models from scratch.
You have the option and ability to put your models in videos and social networks like Facebook and Myspace, and you can get the model transported to systems like Torque, FaceFX, WildPockets, wonderland, andOgre. If you’re interested, be sure to check out the fxguide site for a 50% off coupon.
The Science Channel’s “Science of the Movies” is visiting New Deal Studios tonight. In the recent movie Night at the Museum 2, New Deal Studios helped build the sequence of Amelia Earhart’s escape flight through the museum. Rather than go the obvious route of CGI modeling and blue-screening, they instead opted for physical models.
A crew of more than 50 artists worked tirelessly over eight weeks to re-create a miniature of the Air & Space Museum based on the real blueprints. The 80-foot-long miniature filled the entire New Deal stage and included over 50 miniature airplanes and spaceships from various eras, along with the smallest museum details like hanging banners, lit display signs and mini model cases.
A bit different from what we usually cover here on VizWorld, but it’s helpful to realize that CGI isn’t the answer to everything. Read the full press release and see pictures after the break. The show airs tonight at 10pm, with repeats throughout the week.
The advertising for the release of Alien vs Predator: Requim included a great tongue-in-check picture of the Predator and an Alien playing chess. 3DCluster, a group of freelance modelers in New Zealand, created the poster and talk about the process on CGSociety.
“Once in ZBrush, I found it easy and fast to use,” Ben is happy to report. “It is an essential for any work flow for organic modeling with intense detail. Within just a few Sub-D levels in ZBrush I found that my mesh was starting to look more realistic and more like Predator. Sub Tools were a vital part in my work flow in ZBrush as this added separate layers I need for Predator’s armor, head and body etc.”
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