Posts Tagged ‘microsoft’
-
LATEST ARTICLES
 

Microsoft details new Vedea visualization language

by Randall Handon December 4, 2009
Microsoft, unhappy with the success of visualization-oriented languages like Processing, has just announced a new language targeted at non-programmers for interactive infographics called “Vedea”.  A sample: myData = DataSet(“mydata.csv”); currentYear := slider.Value + 1900; bubbles := from row in myData where row.Year :== currentYear select new Circle() { X = row.Latitude, Y = row.Longitude, Radius […]

Microsoft’s IE9 to use GPU Acceleration

by Randall Handon November 23, 2009
Microsoft is joining the GPGPU bandwagon with the next version of their flagship browser Internet Explorer by moving all of the rendering routines of the future IE9 from the existing GDI systems to Direct2D and DirectWrite, allowing it to take full advantage of the existing GPU. Although Hachamovitch declined to peg a goal for IE9's […]

Microsoft’s HPC Server 2008 R2

by Randall Handon November 20, 2009
One of the big booths on the SC09 floor belonged to Microsoft, who opened the event with the announcement of a new 2nd beta of Windows HPC Server 2008 and a related Cluster Aware version of Excel 2010. Microsoft has been ridiculed by several old-school HPC types with such jokes as “fastest blue screen” or […]

Microsoft attemps to Patent Tufte’s Sparklines

by Randall Handon November 20, 2009
A new patent application (hasn’t been awarded yet, I believe) from Microsoft bears stark resemblence (in both form and name) to Edward Tufte’s Sparklines.  I don’t think anyone would doubt that Tufte created the popular visualization algorithm, however the inventor list completely excludes him: Radakovitz, Samuel Chow (Redmond, WA, US) Buerman, Adam Michael (Bellevue, WA, […]

Directx 11 Now Available for Vista Through Platform Update

by Randall Handon October 29, 2009
All 3 of you Windows Vista users out there can fire up Windows Update and download a new “Platform Update” that contains, among other things, DirectX11 support. The Platform Update is meant for computers running Windows Server 2008 SP2 and Vista SP2, and is composed of four parts: The Windows Graphics, Imaging, and XPS Library […]

BOXX Updates offerings with Windows7 Support

by Randall Handon October 26, 2009
BOXX Technologies, provider of graphics design workstations worldwide, has just rev’ed their entire product line with support for Windows7, adding improved performance and higher-powered machines. Windows 7 will be available with all BOXX workstations, including the 3DBOXX 4850 Extreme (the fastest Intel® Core(TM) i7 based workstation on the market), 3DBOXX 8500 (featuring Intel® Xeon® processor […]

NVIDIA on Windows7 Launch Day

by Randall Handon October 22, 2009
In case you’ve been living under a rock for the last few months, or (like me) use a Mac, you may not know that today is launch day for Microsoft Windows7.  I’m sure there will be more, but NVidia has just released a few press releases about their contributions to the future of Microsoft operating […]

AMD’s Top 11 Reasons for DirectX 11

by Randall Handon October 7, 2009
AMD has updated their website with a list of 11 reasons why you should run out and buy a DirectX11 card today.  The list has some of the obviously marketing hype, but also a nice basic list of some of the new features in DX11.  The cliff notes version: Shader Model 5.0 Faster Frame Rates […]