The Foundry has just begun shipping the new MARI 1.3 with lots of new features like a fancy Displacement Preview, support for Tiled Textures, and even full support for Disney’s ‘Ptex’ tool.
Walt Disney Feature Animation introduced the Ptex per-face texture format last year. This technology allows users to paint and render models without having to define a UV map by allocated individual textures to geometry faces. Creating UVs to explicitly map texture coordinates is a frustrating experience. MARI now fully supports a Ptex workflow. Users can load models without UVs, paint using the full set of MARI tools, and export to .ptx files. Our Ptex integration is built on MARI’s world-class data and rendering engine and draws directly from Walt Disney Animation Studios paint technology following a ground-breaking agreement with The Foundry in 2010.
It’s available right now for Linux & Windows for $1,980USD, but there is a 15-day demo you can get from their website.
via CGSociety – MARI 1.3.
Graphics foundry, mari, software
The Foundry has just released a new version of their digital painting system Mari, version 1.1, that adds a few new features like Ambient Occlusion rendering and support for FBX camera imports. The biggest feature however, is the support for Windows 7.
You can hit their website right now and download a free trial, or upgrade your registered version. Full release notes are also online for download and includes new features, a lengthy list of bug fixes, and a few issues to be aware of if you use the newest Quadro features.
MARI | Downloads | The Foundry.
Graphics foundry, mari, software
The Foundry has just rolled out their first version of MARI, a digital texturing and painting application for Linux and Windows.
MARI has a creative toolset which puts many stand-alone 2D paint systems to shame, allowing artists to concentrate on painting. The user interface is responsive and fluid. You can paint directly on to models and view the results immediately. Save time and take texturing way beyond what was previously possible.
Developed at Weta digital for use in District 9, Avatar, and The Lovely Bones, the system already has industry credibility. It offers impressive speed and workflow integration aspects, integrating with several of the tools available already.
Currently only available for Linux, a Windows build is on the way. Hit their website to buy it or get a free evaluation.
via MARI | The Foundry.
Graphics mari, software, thefoundry
The Foundry will be demonstrating some new software products at the upcoming NAB2010, and fxguide has an inside scoop on one product in particular: Mari. Meant as a dedicated 3D Painting & Texturing tool, the sentence below is really all you need to know about it:
In all, this means Mari is happy managing over 100 gigabyte geometry and texture data sets on a single model without slowing down artist interaction and workflow. High performance is achieved with modest hardware requirements (2-4 gigabyte system memory, .5-1 gigabyte graphics memory), with Mari automatically making efficient use of available resources and background task processes.
Once you’ve picked your jaw up off the floor, head on over to fxGuide to read the details.
via fxguide – visual effects news – Exclusive: Foundry NAB Preview.
Graphics foundry, mari, nab, software
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