Posts Tagged ‘howto’

DIY Guide to Successful Infographic Production by Voltier Creative

DIY Guide to Successful Infographic Production by Voltier Creative | Voltier Creative.  

ShapeShifting with Charlex

A short film from Alex Weil has some great VFX and CG work done using RealFlow, Houdini, Mental Ray, and several others.  They document the process (and show the great film) over at FXGuide. For one particular shot of a hoof impacting on the ground and causing grass and plant life to start growing, artists […]


Adobe Pro’s on Setting up a killer video system

An online seminar from some of Adobe’s biggest names will be held tomorrow (via Adobe Connect of course) giving you all of the details you need to know to setup the biggest and baddest video editing system your wallet will allow. This session will show you how to configure After Effects, Premiere Pro, your computer, […]

Scraping for Journalism: A Guide for Collecting Data

Every visualization scientist knows that while we enjoy creating the visualizations, the bulk of our time is spent in finding, processing, and formatting the data into some usable form.  Over at ProPublica they have a nice comprehensive series on various tools, applications, and SDK’s for handling data in a wide variety of formats. These recipes […]


Flame Premium – “Something for Everyone”

Over at Autodesk’s “The Area” they’ve got an article from Bill Ennis on color grading with Flame, Lustre, and Smoke.  The result is almost 90 minutes of background on the entire process of using the tools for a complete product. I call this series “Something for Everyone” because if you’re thinking about cross-grading to Flame […]

Visualizing Facebook Friends: Eye Candy in R

Paul Butler got a lot of popularity from his beautiful Facebook Relationship graph, but surprised many people when he let it slip that he made the whole thing using R.  Known as a statistics and analysis package, the thought that it could create graphs like that was unexpected.  In a new blog post, he covers […]


Image Processing with OpenGL and Shaders

A great article in The Linux Journal discusses the creation of an OpenGL-based Image Processing system that can analyze video captured from an attached camera in real-time. This article discusses using OpenGL shaders to perform image processing. The images are obtained from a device using the Video4Linux 2 (V4L2) interface. Using horsepower from the graphics […]

Project Overview: Xray Car

Over at CGArena they have a step-by-step overview of creating the ‘Xray Car’, done by Houmam Munir. Hi, my name is houmam munir and I was born in Baghdad, Iraq. I am 18 years old, I’m still studying and where I had most of my experience with technical drawing. For the experience in the industry […]


How to Forecast Weather

How to Forecast Weather |.

Ronen Bekerman on Hair & Fur in 3D Studio Max

Ronen Bekerman has a great short tutorial on using the Hair & Fur modifiers in 3d Studio Max.  Based on his use of the modifier on a “furry chair” from a previous image, he writes up how he did with with full screenshots and details. In my 3d interior visualization scene ‘Bedroom Concept’ I had […]


Learn Blender with The Blender Survival Guide

Wanted to learn Blender but never had the time or focus?  CreativeCow comes to the rescue with the first in a multi-part training series from Paolo Ciccone that covers everything you need to know, without all the “fluff”. The Blender Survival guide is a multi-part tutorial that aims to teach you the necessary skills to […]

How To Render Outlines in 3DS Max

One common trick when working with Architectural Rendering is rendering Outlines.  Not wireframe, but outlines of the edges of objects.  This removes the bias of shadows and colors, and gives a great view of the structure.  Ramy Hanna has posted some tips on using the “Ink n Paint” shader in 3ds Max to get the […]