Posts Tagged ‘gtc’
Of course, GTC is going on right now and there’s lots of discussions and vendors talking about the future of GPU computing and technology. Today at 10:30 PT (12:30 Central), NVidia CEO Jen-Hsun Huang will be presenting the Keynote and from what I hear, making some major announcements. GPU Technology Conference – NVIDIA.
This week is the NVidia GPU Technology Conference, and NVidia is kicking it off with a huge announcement of interest to anyone doing GPU development: the world’s first Eclipse-based Integrated Development Environment that supports Linux and MacOS development. For the last several years, Linux GPU programmers had to deal with basic commandline tools while the […]
It’s only 3 months until the next GTC2012 in San Jose, and the website is now online with registration details, an agenda, and much more. GTC 2012 will feature hundreds of hours of technical sessions, tutorials, panels, and moderated roundtables, presented by senior programmers, researchers and thought leaders from across a broad range of fields. […]
NVidia’s getting a nice 12-month head start on GTC2012 with an announcement that’ll be colocated with LANL’s Accelerated High Performance Computing Symposium next May in the San Jose McEnery Convention Center. Of course, if you can’t wait, then you can always review the GTC2010 information on their brand new year-round site. A new online resource […]
NVidia has just announced that GTC2011 will be this Octobery in the San Jose McEnery Convention Center, with several of last year’s sponsors and exhibitors already lining up for a shot. And to make this year’s event even bigger, it will be colocated with the Accelerated High Performance Computing Symposium sponsored by Los Alamos National […]
Wanted to go to GTC but couldn’t? Never fret, NVidia comes to your rescue with just about every single presentation, keynote, and breakout available online for Download or Streaming. Get the PDF’s, the Videos, and more at this massive page on NVidia’s site. Just hit up www.nvidia.com/gtc2010-content and let the knowledge wash over you, as […]
Last month we published our wrap-up of NVIDIA’s GPU Technology Conference. VizWorld covered the opening keynote speech from Jen-Hsun Huang, the announcement of the iray Realtime Raytracer for 3dsMax, the announcement of CUDA-x86, and especially the new NVIDIA Roadmap for Kepler and Maxwell. If you want to see our full list of articles, you can […]
If you’ve ever seen or worked much in video production, you’ll quickly find yourself overwhelmed at the sheer volume of equipment they carry around. What you would think should be a simple process of translating a video from one physical format to another turns into a lengthy drawn out process of hundreds of thousands (sometimes […]
During Nvidia’s GPU Technology Conference last week, Randall took some photos of the conference posters and placed them on VizWorld for you to view. Now Nvidia has taken all the conference posters and made them available on-line as PDFs. I could not find my favorite one on-line, so it is the feature image to the […]
Now that GTC has come to a close, I wanted to look back and report on how the event went. Overall, it was probably one of the best technical conferences I’ve ever been to. Several things contributed to this, so let me break it down. The exhibition hall SuperComputing, SIGGRAPH, VisWeek, and pretty much every […]
Gtc 2010 open_gl View more presentations from Mark Kilgard. Mark Kilgard has followed up last year’s GTC presentation on OpenGL3.2 with a new presentation on OpenGL4.1. I’ve embedded it above for you to see. Presented as a pre-conference tutorial at the GPU Technology Conference in San Jose on September 20, 2010. Learn about NVIDIA’s OpenGL […]
NVidia has just announced the winners of the “One To Watch” Awards for the year, naming five companies to watch that are innovating in the GPU space. The winners are: Empulse Scalable Display Technologies Scaleform Visisonics Universal Robotics Congratulations to the winners!