Posts Tagged ‘gpu’
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New RED GIANT Universe upgrade

The Red Giant Universe Expands With Version 1.2

As part of its aggressive expansion of new tools and host support, Red Giant has hst released an update to their effects library for NLE video editors,  Universe 1.2. The update to the multi-host-app library of GPU-accelerated tools includes nine new effects and transitions. Universe 1.2 also adds support for Sony Vegas as well as native […]

NVIDIA CUDA 6.5 Production Release Now Available

NVIDIA has just announced availability of the production release of NVIDIA® CUDA® 6.5, the latest version of the world’s most pervasive parallel computing platform and programming model. Available today as a free download at www.nvidia.com/getcuda, version 6.5 of the CUDA Toolkit brings the power of GPU-accelerated computing for the first time to 64-bit ARM platforms. It […]

Social impact of the NVIDIA GPU

NVIDIA offering $150,000 for Researchers in new Global Impact Award

ANNUAL $150,000 AWARD FOR RESEARCHERS, UNIVERSITIES WORLDWIDE NVIDIA is calling on global researchers to submit their innovations for the NVIDIA Global Impact Award - an annual grant of $150,000 for groundbreaking work that addresses the world’s most important social and humanitarian problems. It will go to a researcher or institution using NVIDIA technology to achieve breakthrough results […]
Cirrascale RM1905D with NVIDIA Tesla K20 GPU FrontView

NVIDIA GPUs Open the Door to ARM64 Entry into High Performance Computing

NVIDIA today announced that multiple server vendors are leveraging the performance of NVIDIA® GPU accelerators to launch the world’s first 64-bit ARM development systems for high performance computing (HPC). ARM64 server processors were primarily designed for micro-servers and web servers because of their extreme energy efficiency. Now, they can tackle HPC-class workloads when paired with […]

Kelly Gaither Ph.D. interview

Maverick at TACC tackles big-scale data visualization (Interview – Part 1)

TACC (The Texas Advanced Computer Center) at the University of Texas at Austin, has just deployed Maverick, a unique, powerful, high performance visualization and data analytics resource for the open science and engineering community. I spoke with Kelly Gaither, Ph.D., the principal investigator on the project and TACC’s director of Visualization, at the TACC Visualization Laboratory […]

NVIDIA Launches World’s First High-Speed GPU Interconnect: Here comes Exascale Computing

NVIDIA today announced that it plans to integrate a high-speed interconnect, called NVIDIA® NVLink™, into its future GPUs, enabling GPUs and CPUs to share data five to 12 times faster than they can today. This will eliminate a longstanding bottleneck and help pave the way for a new generation of exascale supercomputers that are 50-100 […]

Mac Pro 2013 unboxing from videomaker.com

2013 Mac Pro Unboxing video: first look

Videomaker.com has acquired one of the new MacPro computers for review, and is offering a tantalizing unboxing video before they even get a review online. There has been a great deal of discussion online in the video and graphics world about the benefits and potential problems of this completely new system from Apple. The chief […]
NVIDIA CUDA

NVIDIA Dramatically Simplifies Parallel Programming with CUDA 6

NVIDIA today announced NVIDIA® CUDA® 6, the latest version of the world’s most pervasive parallel computing platform and programming model. All the latest NVIDIA GeForce, Quadro and TESLA GPU’s are CUDA Capable. If you are looking to buy a powerful  PC with one of the latest NVIDIA GPUs you will find many listed on the geforce.com website, […]

Octane Render review – Max Underground

MaxUnderground has a great review of GPU-accelerated Octane Render system, focusing on lots of the gritty details in the system.  Many GPU renderers have come under fire for restrictions in textures and scene sizes (due to limitations of GPU memory), and they’ve broken down the hard limits in their review. There’s also a limit on […]
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NVidia Brings GPU IDE to Mac and Linux in Eclipse

This week is the NVidia GPU Technology Conference, and NVidia is kicking it off with a huge announcement of interest to anyone doing GPU development: the world’s first Eclipse-based Integrated Development Environment that supports Linux and MacOS development.  For the last several years, Linux GPU programmers had to deal with basic commandline tools while the […]