Graphics Programmers have a new toy to play with thanks to John Carmack and id software, who have just released the source code to their amazing game engine Doom 3. Unfortunately, some of the best parts are missing.
No game data is contained, as it’s of course still covered under EULA, and the original engine’s shadow rendering trick known as Carmack’s reverse has been replaced for legal reasons.
Presumably, this is due to the issue with the Patent, awarded to Creative Labs. The technique itself isn’t a secret anymore, but will be part of a legal entanglement similar to the old “Marching Cubes” problems of yester-year. Hopefully it’ll all pass soon.
Get the code on Github.
via Doom 3 GPL source code now available | The Verge.
GPL Technologies, provider of IT & pipeline infrastructures for several companies in the entertainment industry, has announced that they’ve hired Jason Blum as their new CTO. Jason Blum has an extensive history through Intel, Youbet.com, Miracle Data, and several others, and 20 years of IT experience.
“We are extremely excited to have Jason sign on as our CTO,” said GPL Technologies founder, Brian Terrell. “Demand for GPL Technologies’ services has been growing rapidly. With Jason’s deep IT infrastructure knowledge, entertainment experience and managerial skills, we have the ideal executive for leading GPL into the next phase of our evolution as a company.”
GPL’s clients include jumP, Legend Films, and Legend 3D. Read the full press-release after the break.