Stories from December 3rd, 2009

Making of Pink Assassin

pink-assasinGerman VFX site “CGHeute” (CGToday in German) has the story of John Streider’s “Pink Assassin”, make with ZBrush, Cinema4D, and FryRender.

On this project I used C4D for modeling and scene setup, ZBrush for sculpting and texture painting as well as fryrender for material creation and rendering.

I also used the plug ins “paintonsurface” and “spline­spread” for C4D.

My intention was to create a character with personal­ity, who looks like she had lived, and tell a story just through her face and not through accessories.

via Making of Pink Assassin | cgheute.

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Stories from May 21st, 2009

Demonstration of the Fryrender RC5 Real-time Raytracer

We spoke a few weeks ago about the fryrender RC5 tool that could real-time render some fantastic scenes from 3dsMax. Real-time raytracing is a tough problem, but if you’ve ever wondered just how powerful it is, then you’re in luck.  A demonstration video is now available on Vimeo showing a simple scene rendered & recorded real-time with their fryrender tool.

The frames were output by rc5player in real-time (at a rate of over 20 frames per second). All effects precomputed by fryrender RT such as DOF, vignetting, Global Illumination and physical materials were interpreted by RC5 in real-time. The frames were assembled in a video editing software, and an audio track was added for greater effect.

See the video after the break.

Read more…

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Stories from May 5th, 2009

fryrender for 3Ds Max 2010

RandomControl’s FryRender has just been updated for 3D Studio Max 2010.  Available in several configurations ranging from 245€ to 795€, it is an unbiased spectral renderer that renderes based on physically accurate models of real behavior of light.

fryrender.

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