Home » Archives for feature
VizWorld Features
VizWorld regularly covers industry news and events that you can’t find anywhere else. We catalog all of it here as VizWorld Features for you to easily find it, but if you really want to stay aware of the latest news in the industry, you should join our bi-weekly Mailing List!
If you have news you want to share, then drop us a line and we would love to talk to you!
Well, it’s official. The once Proud and Mighty SGI has fallen and Rackable is buying up SGI’s Assets for the sum of $42.5Million, to be closed by next Friday (May 8th). The “What Led to the Fall of SGI?” Series is pretty much complete. So what does this all mean? And what have I forgotten in all this?
Huge questions remain, and I’ll talk about them.. Inside.
Read more…
Graphics, Hardware, Science feature, sgi, sgi-bts
Shortly after I published my SGI Special Edition Podcast, I was contacted by a former SGI Engineer (who preferred to remain Anonymous) with several stories to tell of what happened to SGI. It’s an amazing story full of minor hardware glitches that wound up costing millions, bone-headed oversights during acquisitions, and basic mismanagement of a billion dollar company. The story is far too long and involved for a single post, so I’ll be adding it in chapters over the next few days. So come on inside and witness the saga of what really happened to SGI over the years.. The story has never been told, until now. We’ll begin at the Top:
Chapter 1: Management
Chapter 2: The Acquisitions
Chapter 3: Hardware Problems
Chapter 4: False Starts
Chapter 5: PR Flops
Read more…
Graphics, Hardware, Science feature, sgi, sgi-bts
Shortly after I published my SGI Special Edition Podcast, I was contacted by a former SGI Engineer (who preferred to remain Anonymous) with several stories to tell of what happened to SGI. It’s an amazing story full of minor hardware glitches that wound up costing millions, bone-headed oversights during acquisitions, and basic mismanagement of a billion dollar company. The story is far too long and involved for a single post, so I’ll be adding it in chapters over the next few days. So come on inside and witness the saga of what really happened to SGI over the years.. The story has never been told, until now. We’ll begin at the Top:
Chapter 1: Management
Chapter 2: The Acquisitions
Chapter 3: Hardware Problems
Chapter 4: False Starts
Read more…
Graphics, Hardware, Science feature, sgi, sgi-bts
Shortly after I published my SGI Special Edition Podcast, I was contacted by a former SGI Engineer (who preferred to remain Anonymous) with several stories to tell of what happened to SGI. It’s an amazing story full of minor hardware glitches that wound up costing millions, bone-headed oversights during acquisitions, and basic mismanagement of a billion dollar company. The story is far too long and involved for a single post, so I’ll be adding it in chapters over the next few days. So come on inside and witness the saga of what really happened to SGI over the years.. The story has never been told, until now. We’ll begin at the Top:
Chapter 1: Management
Chapter 2: The Acquisitions
Chapter 3: Hardware Problems
Read more…
Graphics, Hardware, Science feature, sgi, sgi-bts
Shortly after I published my SGI Special Edition Podcast, I was contacted by a former SGI Engineer (who preferred to remain Anonymous) with several stories to tell of what happened to SGI. It’s an amazing story full of minor hardware glitches that wound up costing millions, bone-headed oversights during acquisitions, and basic mismanagement of a billion dollar company. The story is far too long and involved for a single post, so I’ll be adding it in chapters over the next few days. So come on inside and witness the saga of what really happened to SGI over the years.. The story has never been told, until now. We’ll begin at the Top:
Chapter 1: Management
Chapter 2: The Acquisitions
Read more…
Graphics, Hardware, Science feature, sgi, sgi-bts
Shortly after I published my SGI Special Edition Podcast, I was contacted by a former SGI Engineer (who preferred to remain Anonymous) with several stories to tell of what happened to SGI. It’s an amazing story full of minor hardware glitches that wound up costing millions, bone-headed oversights during acquisitions, and basic mismanagement of a billion dollar company. The story is far too long and involved for a single post, so I’ll be adding it in chapters over the next few days. So come on inside and witness the saga of what really happened to SGI over the years.. The story has never been told, until now. We’ll begin at the Top:
Chapter 1: The Management
Read more…
Graphics, Hardware, Science feature, sgi, sgi-bts

Eugene Liscio
Earlier this week I discovered AI2-3D, an animation company run by Eugene Liscio, P.Eng. AI2-3D specializes in accident reconstructions and forensic animations to be used by police and lawyers in prosecuting cases. They have several example animations on their site and Youtube.
The following is an edited and condensed version of an interview conducted with Mr Liscio, about his work with forensic animation.
VW: Your website describes AI2 has “3D Forensic Computer Animations, Forensic Mapping, and Photogrammetry Services”. For starters, can you describe just what AI2-3D does?
EL: Well, AI2 originally started out as Animations, Imaging and Illustrations; hence the name. However, after a short time in business in became clear to me that there were other services that clients could use that some other animation houses weren’t offering. Namely, the ability to do site surveys using a total station and photogrammetry. These technologies were just a good fit since they rounded things out and I wasn’t dependant on a third party to complete these activities. However, today there are a lot more things that people like to get animated or into a 3D format. So, I like to sum up the services as Forensic Visualization.
Read more…
Graphics, Hardware, Science ai2-3d, feature, forensic, interview, liscio
Comments