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Christopher Adajar is the winner of the recent CGArena competition themed “Accident” in which he modeled an unfortunate biker crashing his Kawasaki at high-speed in what could only result in a wicked case of road rash. He writes up his project for CGArena:
Maya 2008 was the primary software used for building the entire scene, Photoshop for painting textures, ZBrush for sculpting and After Effects for compositing. Since it is a common subject I did not have hard time finding good reference for modeling the motorcycle. Initially I started building curves to draw the initial base of my mesh then I used brail tools to patch up the meshes.
via Making of the Rider by Christopher Adajar.
Graphics cgarena, contest, maya, zbrush
The latest issue of the CGArena magazine, for June/July 2009, is now online. You can browse it tiny-like at their site, or download it. Topics include:
- An interview with Fracisco A. Cortina
- Photoshop: Portrait of Nathan
- XSI: Making of Aramaki, Section 9
- 3ds Max: Making of Portrait of Martha
- Painter: Making of Naval Officer
- Gallery – Showcase of latest 3D inspiring art
As usual, a great collection of articles & fantastic artwork.
CGArena: Animation Magazine June – July 09 Issue.
Graphics cgarena, example, magazine, vfx
CGArena’s April/May `09 issue is now available for download, covering the following topics:
Apr – May 09 Issue Articles
- Interview with Heiko Wenczel & John Wyland
- Photoshop: Making of Journey Across the Desert
- ZBrush: Making of Meet You
- 3ds Max: Making of Hakara
- Gallery – Showcase of latest 3D inspiring art
via CGArena: Animation Magazine Apr – May 09 Issue.
Graphics cgarena, magazine
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