Posts Tagged ‘book’
Cool Infographics Book Cover

Cool Infographics book now available

by Dean Meyerson October 28, 2013
Randy Krum, who runs, has just had his book, Cool Infographics: Effective Communication with Data Visualization and Design published by Wiley. With over 100 examples from infographic designers around the world, he covers the “how-tos” of Infographics that starts from information discovery and creating the story to spreading the word through smart SEO techniques. The Amazon […]

OpenGL SuperBible 6th Edition Now Available

by Randall Handon August 7, 2013
The new edition of the OpenGL SUperBible is out and available for purchase from sites like Amazon ($40 for Prime Members), and finally brings the popular text up to OpenGL 4.0, all the way to 4.3. This edition of the book is a pretty thorough overhaul of the previous edition. Most of the samples have been […]


The History of Visual Magic in Computers

by Randall Handon June 25, 2013
Jon Peddie’s new book, “The History of Visual Magic in Computers”, chronicles the history of CAD and computer graphics from the cold way to today. Written as a narrative with plenty of references, the 448 page book covers such famous companies as SGI and Apple, down to now-vanquished giants like DEC and Alpha. Written in […]

At FlowingData, Comment to win a signed copy of Data Points

by Randall Handon June 4, 2013
Over at FlowingData, Nathan Yau is running a simple contest to give away a signed copy of his book “Data Points“. It’s hard to believe Data Points hit the shelves two months ago. (Thank you to everyone who got a copy!) It still feels brand new in my head. I kind of thought that time […]


VFX Gift Idea – Industrial Light & Magic: The Art of Innovation

by Randall Handon December 22, 2011
Still looking for a gift for the VFX person in your life?  Check out this amazing new book available on Amazon (order today for 1-day delivery by tomorrow) chronicling the story of ILM from their early roots to more modern pursuits. Industrial Light & Magic: The Art of Innovation is the first and only book […]


Visual Loop Book Review: Visual Complexity, by Manuel Lima

by Randall Handon October 18, 2011
If you’ve been hear lots about Manuel Lima’s “Visual Complexity” text but don’t think you’re visualization-savvy enough to really get anything form it, then be sure to check out frequent VizWorld contributor Tiago Veloso’s review of the text. Because, let’s face it, to write about a book from someone considered to be the next Edward […]

Visualize This: Published

by Randall Handon July 11, 2011
Nathan Yau’s new book “Visualize This” is now published and for-sale at multiple outlets! Right now, at this very moment, I have an actual physical book on my desk, with my name on it, that says Visualize This: The FlowingData Guide to Design, Visualization, and Statistics. It’s a great feeling. Thank you again to all […]

Chapter4.1-Output-300x234 Chapter 4: Entering the Third Dimension

by Randall Handon June 27, 2011
The next chapter of the is now online, focusing on rendering and geometry in 3-dimensions with OpenGL. If you’re learning OpenGL, it’s very likely you’re doing so to learn how to render three-dimensional data. In this chapter, we’ll be placing our very first step in the world of three-dimensional computer graphics. We’ll learn: The […]

OpenGL Insights Looking for Authors

by Randall Handon May 26, 2011
If you know OpenGL and you’ve always wanted to see your name listed as an “Author”, then consider heading on over to the OpenGL Insights page where they’re looking for Authors for a wide range of subjects. It is with great enthusiasm that we invite you to contribute to OpenGL Insights, a book containing original articles […]