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A new version of the already fantastic “BonesPro” skin tool for 3dsmax is out, adding in new skin weight painting features and smoothing functions. All around faster, it now also has a nice new MAXscript interface, making it perfect for integration into professional customized pipelines. A short list of some of the new features:
- A new paint tool with smoothing mode allows artists to make quick local weight adjustments
- 3ds Max default conform undo system added to the existing legacy workflow.
- MetaBones now have an optional real-time mode similar to ParaBones.
- BonesPro now works natively with object types and no longer converts them internally. This improves performance with large modifier stacks and interoperability with other modifiers.
- Bone groups can now easily be turned into selection sets through a new option in the Bones rollout.
- Bones with non-orthogonal local coordinate systems can now be used like normal bones without causing distortions.
Full details after the break.
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Graphics 3dsmax, bonespro, plugin, software
3d-io Gmbh has updated their skinning package BonesPro to a new version 4.20 that adds in support for Autodesk’s 2011 products including 3dsMax and 3dsMax Design. They maintain backwards compatibility all the way through 3dsMax 9, but manage to add in several new features:
- Added support for Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011.
- BonesPro now accepts shape objects as bones.
- Added support for various additional object types as bones (i.e. dummy helpers) and improved handling and accuracy of certain types like CAT muscles.
- Soft selection now supports custom falloff curves.
- Various minor fixes, including improved *.bpm file handling of CAT bones.
You can download a free trial version (good for 30 runs), or buy the full version for 299 €.
Science 3dsmax, bonespro, plugin
3d-io GmbH has just released BonesPro4.10 which includes a good BonesPro-to-Max-Skin converter and soft selection, making it far easier to integrate into existing pipelines with a single buttonpress.
Soft Selection Weigthing
BonesPro offers now an effective selection enchacement with its integrated soft selection for vertex based weight adjustments. This enables artists to fine tune the weights in critical areas in a way that blends smoothly into the surrounding mesh and avoids undesired rough wrinkles of the surface.
BonesPro<->Skin Translator
BonesPro 4.10 delivers a simple solution to transfer all Vertex Weigths to Skin and from Skin back. This makes it possible to immediately use existing exporters, file formats and game engines that have support for the default Skin modifier.
They have a 30-day trial available for download, and the full version is available for 299 € .
via New Version: BonesPro 4.10 – BonesPro.
Graphics 3d-io, bonespro, gmbh, software
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