Over on YouTube, someone has spent a lot of time using Blender to create some impressive physics effects and combined his results into a 90s video showing fluid flow, softbody objects, particle instancing, smoke, and much much more.
The Blender Foundation has just released Blender 2.5 Alpha 1, the second official testing release of the Blender 2.5 series. The list of improvements and new features is far too extensive for me to cover here, but some of the highlights include:
The Sculpting system has been improved, Thanks to the Durian Open Movie project
RAM usage has been improved
New “Solidify” Modifier
Improved workflow for Brush Textures
Improved Keymap Editor
“Rigify” Rigging System so go check it out and download it and help out with bugfixes and improvements.
Head on over to the Blender.org site and download it, and help them out with bugfixes and improvements.
Wanted to learn Blender but never had the time or focus? CreativeCow comes to the rescue with the first in a multi-part training series from Paolo Ciccone that covers everything you need to know, without all the “fluff”.
The Blender Survival guide is a multi-part tutorial that aims to teach you the necessary skills to get up to speed with Blender in the shortest time possible. All the essential stuff without the ‘geeky’ parts. Think of it as ‘Bear Grylls’ for Blender.
Using Blender or Luxrender and need some serious horsepower for a render, but don’t own a renderfarm? Well good news! vSwarm is attempting to bring the power of tools like Seti@Home and Folding@Home to render farms, allowing users worldwide to install a simple client on their machine and harnessing their unused compute time.
Currently in alpha, just install the client and let it run to start earning credits that you can then cash in to use for your own render jobs! It’s still a bit quirky and in early alpha, but it does work (most of the time). Hit up their site for registration details, downloads, and instructions.
Jonathan Williamson has a new tutorial up on BlenderCookie that shows how to export low-resolution polygonal geometry with textures into the Unity game engine. (…)
Blender fans rejoice as the first Alpha of the new Blender 2.5.0 is now available for download! The Blender Foundation and online developer community is proud to present Blender 2.5 Alpha 0. (…)
If you’re an avid Blender user then consider submitting a short video to the Suzanna Awards & Animation Festival at the upcoming conference. Awards will be given in three categories (Best Short Film, Best Character Animation, and Best Designed Short Film) for entries generated completely within Blender. A quick description of the categories: 1. (…)
Here at SIGGRAPH, Blender is on hand and has issued a press-release announcing what we can see in the upcoming Blender 2.5 and that we’ll be available in October. (…)
Over at vimeo, Jonathan Williamson has posted a video showing some of the new features and changes you can expect in the soon-to-be released Blender 2.5.
Blender has enjoyed surprising success since it’s transfer to an Open Source project several years ago, and now they’re preparing to release Blender 2.5 at the Blender Conference 2009 in Amsterdam. (…)
A new video from Kai Kostok showcases the new GLSL features in Blender by rendering the Visible Human dataset in real-time, anc capturing it on video for all of us to enjoy. (…)
While these are from 2006 (and the webpage looks like it’s from 1996), an educator at the Central Duphin High School has written a 21 chapter tutorial guide on using Blender. (…)
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