Attention modelers, fire up Blender and build the most ostentatious and amazing Ray Rifle you can for a chance at an all-expenses paid trip to New Zealand to meet Gred Broadmore and Richard Taylor at the Weta Workshop.
The most ostentatious example of personal Ray Armament. Two-handed operation is a must in this category and your contraption must have the power to dissolve at least 7/9ths of an African Elephant in two blinks of an eye. Approved materials are cast iron, wood, Bakelite, porcelain, brass, copper and tremontium!
Full details are at their site, along with some neat models of Ray Guns.
The Blender Foundation has just released the first ‘beta’ version on the 2.5 tree, version 2.53 beta, representing the culmination of several years of work by the development community. They say it’s feature complete for the most part, and the only reason it’s still Beta is due to some issues with the Python API. The new version has a completely new GUI, redesigned to be clearer and easier to navigate, as well as support for Python-based addons and user-definable keyboard shortcuts.
Next time you need a giant random scene for a project, check out Arnaud Couturier’s ‘Suicidator City Generator‘ tool for Blender.
“With it, you can automatically create entire, three-dimensional modern cities in a matter of seconds by adjusting various parameters, such as city size and complexity, rather than creating each building, each street, and each texture manually.”
It’s a tiny little python script capable of building entire cities with textures, roads, elevations, and much more with just the click of a button. And what makes it even better: It’s completely free. No charge, public domain, and source available.
The Blender Foundation is making the final push in their “Open Movie Project”, named Sintel. Just this week they released the first Trailer for the upcoming short film which not only looks like it will be an interesting film, but really showcases how far Blender has come.
With big thanks to Jan Morgenstern for the epic soundtrack, which as usual makes our humble creations look so much better!
We have less than 2 months now to finish this completely… imagine the tension that’s building up here to get everything perfect. For today, we’ll celebrate a big step forward. Enjoy!
If you like it, you can go ahead and pre-order the movie now as a 4-DVD set that will include not only the movie as a high-quality widescreen DVD, but an HD version in AVI or MOV format, and all of the .blend files, models, and textures. All could be yours for a mere 34€.
Over on YouTube, someone has spent a lot of time using Blender to create some impressive physics effects and combined his results into a 90s video showing fluid flow, softbody objects, particle instancing, smoke, and much much more.
The Blender Foundation has just released Blender 2.5 Alpha 1, the second official testing release of the Blender 2.5 series. The list of improvements and new features is far too extensive for me to cover here, but some of the highlights include:
The Sculpting system has been improved, Thanks to the Durian Open Movie project
RAM usage has been improved
New “Solidify” Modifier
Improved workflow for Brush Textures
Improved Keymap Editor
“Rigify” Rigging System so go check it out and download it and help out with bugfixes and improvements.
Head on over to the Blender.org site and download it, and help them out with bugfixes and improvements.
Wanted to learn Blender but never had the time or focus? CreativeCow comes to the rescue with the first in a multi-part training series from Paolo Ciccone that covers everything you need to know, without all the “fluff”.
The Blender Survival guide is a multi-part tutorial that aims to teach you the necessary skills to get up to speed with Blender in the shortest time possible. All the essential stuff without the ‘geeky’ parts. Think of it as ‘Bear Grylls’ for Blender.
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