Posts Tagged ‘amd’

More Offerings Optimized for OpenCL™ Standard

by Randall Handon June 8, 2011
AMD has a new press release out touting more OpenCL offerings, but includes a nice list of OpenCL applications.  It’s not as extensive as NVidia’s CUDA lists, but has some big names like ArcSoft, Corel, Sony Vegas Pro, and Rovi. “Today’s creative professional needs a complete solution that delivers clear, crisp and stutter-free visuals that […]

AMD FirePro Marketing Video: Good Idea, Bad Idea

by Randall Handon June 1, 2011
Here’s a humorous new marketing video from AMD pushing their AMD FirePro cards.  They tackle the “unnamed Green-colored Vendor” as being overpriced, power-hungry, and less effective (4 monitors on 2 cards, vs 6 monitors on 1).  It’s funny if not entirely accurate, but it’s marketing fluff, so who cares if it’s 100% accurate right? 90% […]


BitCoin: An Experiment in GPGPU

by Randall Handon May 30, 2011
So, for the last week or so the internet has been abuzz with stories about “BitCoin”, the new all-digital currency that’s going to destabilize governments around the world and bring us to a new utopian society.  Well, yeah it’s a lot of hype.  But when I heard about the “mining” aspect of it, and how […]

AMD Ships Five Million Fusion APUs

by Randall Handon May 30, 2011
I knew AMD’s Fusion would be a force to be reckoned with, but I never expected this.  In just a few short months, AMD has moved 5 million Fusion units, in a recession with slumping netbook sales. Raymond Dumbeck, product marketing manager for AMD’s mobile products, was quoted as saying that AMD was “sold out” […]


What is AMD GeometryBoost?

by Randall Handon May 24, 2011
AMD has announced a new hardware-level feature in their new FirePro V5900 and V7900 cards called “GeometryBoost”.  What is this you ask? GeometryBoost in the new FirePro V5900 and FirePro V7900 is a unique hardware capability that processes two primitives per clock cycle.  Each graphics engine is assigned to its own shader engine, consisting of […]

Nvidia SLI Coming to AMD Motherboards

by Randall Handon April 28, 2011
It’s been a long time coming, but AMD and NVidia have finally traded an olive branch and soon you’ll be able to drop your NVidia GPU’s in SLI configuration on an AMD-powered motherboard. “Long term gamers probably remember that for a long time AMD offered great high-end CPUs, but in recent years, AMD’s stature as […]

AMD Fusion (Llano) demo

by Paul Adamson April 27, 2011
The video compares an Intel Core i7-2600 CPU with an AMD 3510MX. The Intel CPU is a Sandy Bridge processor and has Intel HD 3000 graphics. The AMD quad-core processor A8-3510MX has Radeon HD 6620M graphics. Of course it shows that AMD’s Llano performs better.


AMD: DirectX Comments Taken Out of Context

by Randall Handon March 25, 2011
AMD is backpedaling on their earlier statements about DirectX and graphics API’s, stating that they were taken out of context.  As I originally suspected, the number of developers eager (or willing?) to code to bare metal is a startling minority. The previous interview claimed that developers want the API to “go away,” that it’s getting […]

AMD says Farewell to DirectX?

by Randall Handon March 21, 2011
A somewhat controversial piece over on Bit-Tech mentions a comment from AMD’s developer relations manager where he says that many game developers just want the API to go away. ‘It’s funny,’ says AMD’s worldwide developer relations manager of its GPU division, Richard Huddy. ‘We often have at least ten times as much horsepower as an […]