This year’s “Stereoscopic Displays and Applications” conferent hit its 23rd year, with researchers and experts around the world congregating in California to discuss all the latest research and development in 3D capture, processing, and perception. Sounds like an amazing event, but I didn’t make it. No matter, now over 12 hours of the talks are available for viewing online!
If you want to watch all the video communications here under, plan your session carefully: the total duration of the 37 talks here under amounts to over 12 hours! And amond them, 20 minutes are in stereoscopic 3D (watch that one directly here under). This impressive collection of stereoscopic 3D topical talks provides a valuable summary of the SD&A conference presentations for those that weren’t able to attend the meeting, and also for those that did attend the meeting and would like a reminder of the presentations.
If you’ve wondered why your LG 3d Active Glasses won’t play nice with your Samsung TV or your Sony system, researchers at Curtin University have your answer. In their new whitepaper “A Survey of 3D Sync IR Protocols” they cover the many differences in the various glasses.
The protocols were measured by connecting the emitter/dongle or 3D display/projector to a 3D video or 3D sync source. In the case where the emitter was integrated into the 3D display/projector, the 3D display/projector was switched into 3D mode. A high‐speed IR photosensor was directed at the IR emitter and analysed using a digital storage oscilloscope. The timing of the IR pulses were measured relative to the 3D Sync signal, the light field emitted by the display, and/or the timing of the shuttering of the eyewear.
I now see why my Samsung & Panasonic glasses aren’t compatible.
If you’re running a nice but older TV that doesn’t support 3D and don’t feel like kicking it to the curb to upgrade, then there’s a new (albeit pricey) option to consider. The 3DFury will be shipping in a few days and takes pretty much any 3D signal, including the industry standard HDMI 1.4 like BluRay or PS3, and issues its own active glasses sync signal and reformats it for your TV.
If your HDTV or projector can play regular non-3D games and Blu-ray movies then the 3Dfury will work for you and will turn your existing HDTV or projector into a 3D home theater!
If your HDTV or projector cannot play HDMI content because it lacks of a HDMI input, 3Dfury can still turn it into a 3D home theater, thanks to the embedded HDMI to analog converter based on HDfury technology. The 3Dfury supports every 3D signal type in existence today including frame-packing, side-by-side, top-bottom.
Not so sure how well this will work honestly, but it’s an interesting option. It supports frame-packing, side-by-side, top-bottom, and others, and includes updatable firmware to add even more. The gadget will retail for $399.
I’ve long wondered when a TV provider would come out with a TV that offered double vertical resolution on a Passive 3D TV, allowing 1080 lines of resolution in each eye (right now most Passive 3D TV’s have to cut your resolution in half, turning a 1080-line screen into 540 for each eye). LG has answered my question with their new LW6500, capable of 3840×2160, double 1080P in each direction. They’ll be demonstrating it at CES, but due to it’s other “virtues” I somehow doubt it’ll be coming to a living room near you anytime soon.
With a 2,13 meters diagonal, the new LG 3DTV will occupy 183 cm by 103 cm of your living room wall estate ! The probability to see this monster at your nearby TV outlet is still extremely slim. And if it appears one day, expect the price way north of 10,000$…
Let’s start off a cold Christmas Monday with something to get the blood pumping, a beautiful collection of beautiful women, available for your viewing in the 3D format of your choice.
This is a unique collection of my own original 3D Paintings of some of the worlds hottest women in 3D for the first time, in HD photo quality, not to be missed. This is a You-Tube 3D format video, choose your 3D glasses style below, and watch in full-screen.
Watch the video below, and check out the high-resolution source imagery on his Flickr stream.
Last week at SC11 I saw the “ZCorp” 3D Printer in the Intel booth. It’s a great 3D printer that natively prints in-color models, and they showed it on the floor printing fake-wood airplane propellers (to go with Intel’s Flight Simulator), along with wrenches and multimeter designs. I had planned to write it up, but just found out that ZCorp is no-more, being acquired by 3D Systems.
“Z Corporation, the leader in multi-color inkjet 3D printing, today announced that it will be acquired by 3D Systems Corporation (NYSE:DDD), becoming the first company capable of delivering an integrated platform of mixed 3D printing technologies, 3D content, and 3D design services. The news is part of a wider announcement today in which the Contex Group, a subsidiary of Ratos AB, announced that it had signed an agreement to sell its subsidiaries, Z Corporation and VIDAR Systems, to 3D Systems Corporation for USD 137m in cash. The acquisition is subject to customary closing conditions and is expected to close by the end of 2011 or early 2012.”
3D Systems has really been on the merger-run lately, acquiring lots of companies. ZCorp seems to have one of the better 3D Printers I’ve seen, so now hopefully 3D Systems can add in some extra software to improve their model management capabilities.
The latest production diary from The Hobbit covers their impressive use of dual Red Epic and a Beam Splitter rig from 3ality to shoot the new film in 3D. They cover much of the technical details of the rig, and show lots of how they’re doing their video capture, preview work, and review.
projectiondesign has a new projector out, offering 1920×1200 resolution in active 3D stereo with DLP up to 7500 lumens.
The new F35 AS3D is the world’s highest resolution single chip 3D DLP® projector at full 1920 x 1200 pixel resolution. No interlacing or other picture compression technologies. Said simply, it is the only single chip DLP projector that actually keeps its high resolution in 3D, displaying even the most graphically challenging and complex applications in stunning 3D.
A new case study from NVidia covers the creation of an impressive 3D Display wall 25 JVC monitors driven by 13 NVidia Quadroplex systems. The result is an amazing synchronized display driven by a handful of workstations, offering up 52 million pixels of scientific data in a beautiful stereoscopic interactive display.
“Most of what people see on the display is the output of an interactive application. It’s not pre-rendered but rather interactively drawn on the screen,” he explained. “For a protein crystal structure, for example, it’s just a PDB file converted into a mesh, and this software knows how to render it. For volumetric data like an MRI [magnetic resonance imaging], it’s a Z-stack of images. What this means is that instead of a clinician having to cycle through a series of single grayscale images one at a time, if we write the right tools, people can visualize the MRI in stereo 3D as a continuous surface and see things like lesions more clearly.”
I’ve seen similar displays built on a smaller scale, but this is quite possibly the largest and highest resolution 3D display built to date. Now that it’s up and running, more and more schools are coming to them to try it out.
“It’s really one of those things where the sky’s the limit,” said McCrory. “We have astronomers doing incredible work with simulating the evolution of star systems. The Business School has shown an interest in visualizing economic data to show trends. We have requests coming from every school.”
One thing against passive 3D displays has always been the lowered resolution that comes from the interlaced design. Cutting the vertical resolution in half seems like it would be a bad thing, and has driven many people to use Active displays instead. A new study at DisplayMate however, says that human perception can’t see any difference.
The study finds that passive 3DTVs, which use an alternating raster scan approach, deliver a full-HD resolution 3D experience due to image fusion in human visual perception. The findings are significant as it elevates the impact of human perception of image quality as a measure of the 3D experience, as specs alone seem inadequate.
I have to disagree. Current 3D passive displays have significant artifacts, at least in my experience. Particularly when using them with data visualization tools and seeing 1-pixel wide lines (or even slightly bigger) turn into perforated lines as they cross the screen diagonally.
Personally, I can’t wait for 1920×2160 displays (double 1080 tall), where they can still interlace but leave you with 1080 lines in each eye.
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