Jon Peddie Research has published their year-end financial analysis of the major players in the PC Graphics industry, and found everything growing quite well: a 14% year-to-year growth.
Intel was the leader in Q4’09, elevated by Atom sales for netbooks, as well as strong growth in the desktop segment. AMD gained in the notebook integrated segment, but lost some market share in discrete in both the desktop and notebook segments due to constraints in 40nm supply. Nvidia picked up a little share overall. Nvidia’s increases came primarily in desktop discretes, while slipping in desktop and notebook integrated.
Also, this year saw a new category on the market: CPU-Integrated Graphics (CIG). While there are only a few offerings to think of right now (Tegra? Larrabee didn’t make it), it’ll continue to grow in coming quarters.
image courtesy of ndevil
via Astounding year-to-year growth in PC graphics; Quarter-to-quarter also beats expectations – Comments – Press Releases.
Hardware 2009, financial, jpr
2009 has come to a close, and Nicholas Feltron has published another fantastic infographic report of how he spent the year. This year, he handed out individualized survey cards to everyone he met over the year, asking them to fill out a short survey about the experience. The result was a chaotic mess of a dataset that he turned into some beautiful graphics.
The data set itself was messy and overwhelming, and filled with enough information for several more reports. There are inherent shortcomings (like the unrepresentative amount of water recorded), and endearing strong suits (like the exploration of mood). I used several tools to make this task a more manageable, including Processing, which allowed me to map and explore alternate layouts much more quickly than previously, and Amazon's Mechanical Turk.
His site is, understandably, under a lot of strain right now. I’ve included the first two graphics in medium-resolution after the break, hit his site for the rest.
via Nicholas Felton | Feltron.com.
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Graphics 2009, annual, infographic
It took CGSociety a while, but Paul Hellard has just published a big retrospective of what happened in 2009 in the CG industry.
While in 2009 the CG industry was active and progressive in many ways, last year saw the demise of many studios working in games and motion pictures. In many ways, 2009 was a watershed year. The community has now given their view on the year and the burgeoning technologies. Other suggestions were products, mergers, movies, games, shorts and even influential people.
If they pulled enough votes, they made it onto the list. Let’s cut to the chase. CGSociety presents the public-voted Top 20 CG happenings of 2009.
It’s a great list, covering technology like Stereoscopics and realistic head replacement, movies like Avatar and Cloudy, video games like Batman: Arkham Asylum and Killzone2, software like Mudbox and Maya 2010, and much much more.
via CGSociety – 2009 CG RETROSPECTIVE.
Graphics 2009, list
Robert Kosara, known to many as @EagerEyes, has written up his views on Information Visualization and access to data in 2009, and where he thinks 2010 is going.
In addition to the practical visualization uses, 2010 might be the year of visualization theory. While our field is certainly an applied one, we still need a much deeper understanding of how it works and how to build better tools. There is some existing work, but much of that is old (Bertin’s work was published in the 1960s, Mackinlay’s almost 25 years ago, Shneiderman’s 13 years ago, Chi’s taxonomy almost ten years ago). The field is progressing and we are developing new tools that do not always fit the old molds. We are also gaining a better understanding of how things work, and we are seeing interesting new concepts from other fields. So an update of our theoretical foundations is really overdue now, and this year will hopefully be when it happens.
It’s a great read, I won’t spoil it further.
via The State of Information Visualization | EagerEyes.org.
Science 2009, infovis, review
As 2009 comes to a close, we wanted to take a look back at the big events of 2009 and recap what worked, what flopped, and what amazed us all in 2009. Companies crumbled and new companies everged from the ashes. Software died, only to be replaced by newer and better offerings. Technology changed the face of cinema, the power of the personal computer, and the capabilities of visual effects artists worldwide. 2009 was a big year and the list was huge, much bigger than I had originally expected, so we trimmed it down to a few key events of the last year.
Read on for our recap, and chime in with your own thoughts in the comments.
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Graphics, Hardware, Science, Website 2009, feature
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