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Color Grading Chappie

The Academy Promotes ACES Color Workflow at NAB

The Academy of Motion Picture Arts and Sciences made a rare appearance at the National Association of Broadcasters (NAB) Show promoting their ACES color workflow. ACES (Academy Color Encoding System), the recently released standard for digital color management, image interchange and archiving of motion pictures, was designed to provide a unified approach for working with […]
Universal Scene Description

Pixar Announces Universal Scene Description to be Open-Sourced

Pixar Animation Studios announced today its intent to release its Universal Scene Description software (USD) as an open-source project by summer 2016. USD addresses the ever-growing need in the CG film and game industries for an effective way to describe, assemble, interchange, and modify high-complexity virtual scenes between digital content creation tools employed by studios. […]
56dbae60-1354-4ce0-bdcf-bd95cbd5d7ef.jpg

Future Doc: Digital Storytelling, Virtual Reality and Gaming

The Millennial and Gen C generations who are native digital users will be the largest segment of the population worldwide within the next decade. It’s a demographic shift that will have a significant, continual impact on the way we communicate across media, including how we incorporate a technologically advanced visual dialogue into our everyday lives. Sourced […]

Aesthetics and Ethics of Visual Storytelling

Aesthetics and Ethics of Visual Storytelling

At the International Forum of Visual Practitioners’ 20th annual conference this past July, (#IFVP2015) three highly experienced visual practitioners who are masters at graphic recording, graphic facilitation and visual storytelling held an onstage conversation about their philosophies and methods for telling a story visually. The speakers are (in speaking order) Anthony Weeks, Liisa Sorsa, and […]
Stingray Renderer from Autodesk

Autodesk Launches Stingray Game Engine for game developers

At the Game Developers Conference (GDC) Europe 2015, Autodesk announced that its new Stingray game engine will be available to game developers worldwide beginning August 19, 2015. Later this summer, Autodesk will also offer Autodesk Maya LT Desktop Subscription customers access to Autodesk Stingray as part of their subscription. Built on the powerful, data-driven architecture […]
JustVisual search app

JustVisual Adds Fashion to its Visual Search Technology Offering with Open API and New Consumer App

JustVisual today introduced two new visual search offerings for fashion. Now developers and partners can empower their own apps with visual search for fashion using JustVisual’s style-focused API. To showcase the power of visual search for fashion, JustVisual also welcomes LikeThat Style to its product suite of visual search mobile apps for consumers. “Our Mission […]

Any Screen, Anywhere

OTT, 4K Content Driving Infrastructure, Viewing Changes

   “1.7 billion were there for his birth. And as he grew, so did the technology. An entire human life recorded on an intricate network of hidden cameras, and broadcast live and unedited, 24 hours a day, 7 days a week, to an audience around the globe.” – “The Truman Show,” Paramount, 1998   Netflix’ Reed […]
Interviews from the NAB's Sprockit 2015 startups

Sprockit Startups from NAB 2015

Here are some selected startups on view at the 2015 NAB Sprockit show floor.
Wowza Streaming Cloud visual

Wowza Streaming Cloud makes you a worldwide broadcaster in minutes

Wowza has provided the backbone for online video streaming for many years, more often than not behind the scenes for streaming platforms using their engine. They have come forward to offer a complete, cloud-based solution for streaming, taking your input as source to giving you worldwide coverage with unlimited streams. In time with the NAB […]

Jurassic Park animator Spaz Williams talks to VizWorld about CG animation

How Jurassic Park’s T-Rex Animator Spaz Williams changed moviemaking with CGI (INTERVIEW)

Jurassic Park, released in 1993, ended the reign of stop-motion animation in Hollywood moviemaking, with the famous scenes of the T-Rex running, breaking logs, pulling a man off a toilet seat, and causing other kinds of mayhem created using computer-generated animation (CGI). The animator Steve “Spaz” Williams, trained in classic, Disney-style 2D animation, was sure […]
Blackmagic Design today announced DeckLink 4K Extreme 12G - Quad SD

Blackmagic Design Announces DeckLink 4K Extreme 12G – Quad SDI

Blackmagic Design today announced DeckLink 4K Extreme 12G – Quad SDI, a new mezzanine card that lets customers connect older Ultra HD and 4K equipment that use quad link 3G-SDI connections to their computer through their existing DeckLink 4K Extreme 12G video capture and playback card. The DeckLink 4K Extreme 12G – Quad SDI mezzanine […]
LEGO Worlds on the STEAM platform

LEGO Worlds are here: digital building bricks on the STEAM gaming platform

Warner Bros. Interactive Entertainment, TT Games and The LEGO Group has released LEGO® Worlds, a limitless collection of procedurally generated worlds made entirely of LEGO Bricks, where players build unique environments and define their own experience. Developed by TT Games, LEGO Worlds allows players to use LEGO building sets digitally so they can build and […]

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