NVidia’s take on Intel MIC and Hybrid Architectures
Earlier this week, Nvidia’s Steve Scott took on the hype around the new Intel MIC system. Acknowledging the power of a hybrid solution, he then picked apart their design and claims of “port-free performance boosts” from running your x86 code on MIC.
The recent news and industry reaction regarding Intel’s forthcoming “Many Integrated Core” (MIC) accelerator has been interesting to watch. It appears Intel, like NVIDIA and AMD, has now concluded that hybrid architectures are the proper response to the growing power constraints of high performance computing.
While I agree with this, some of the discussions around programming the upcoming MIC chips leave me scratching my head – particularly the notion that, because MIC runs the x86 instruction set, there’s no need to change your existing code, and your port will come for free.
It’s been covered widely, including over at HPCWire.
Scott is not arguing against the MIC as an accelerator, per se. He and most of the community are convinced that HPC needs a hybrid (or heterogeneous) computing to move performance forward without consuming unreasonable amounts of energy. Traditional CPUs, whose cores are optimized for single-threaded performance, are not designed for work requiring lots of throughput. For that type of computing, much better energy efficiency can be delivered using simpler, slower, but more numerous cores. Both GPUs and the MIC adhere to this paradigm; they just come at the problem from different architectural pedigrees
It’s an interesting design, but I think the real power isn’t necessarily in the Intel MIC hardware, but rather in the libraries and tools that Intel is finally developing to assist in the upcoming hybrid computing surge. While you’ll always get better results from custom hand-tuning your code for these systems, it’s a huge boost to productivity to find that your existing libraries have already been ported, and you get a nice boost (but not the best) just from using their libraries.
In the end, I don’t think either NVidia’s or Intel’s MIC are the true path forward, but each will do their own part to push the technology forward into the right answer.

A group of 100 scientists, engineers, and developers are working together for a bid at Google’s Lunar X Prize, a $30 million award to the first private funded team to land a rover on the moon. Any bid will require tons of work in computations, hardware, and physics, but the German team is beefing up their systems with the power of NVidia Tesla GPU’s.
For CAD folks, video cards are a required piece of kit that can often make or break a project when a deadline is looming. If you’re looking to upgrade your own equipment and like NVidia products, Dell & Nvidia have come together to offer an “ROI” calculator, letting you pick your company details and software used and see how some of NVidia’s newest offerings can boost your productivity.
The upcoming issue of “Presence” will have an article on the findings of some researchers from Baylor University that looked at the various differences between gamepad interactions and the newer motion interaction systems available to consoles. Not focusing on the technical aspects, they looked at the user perception issues and found no clear winner but fine details that put each system in the forefront for certain scenarios.
The Economist has a nice piece on the growth of military training simulators and how they’ve become commonplace in training. The article covers the growth of the defense simulation industry into a multi-million dollar industry, and going from huge training tools to rapid-development response tools, like the one below:
If you’ve wondered why your LG 3d Active Glasses won’t play nice with your Samsung TV or your Sony system, researchers at Curtin University have your answer. In their new whitepaper “A Survey of 3D Sync IR Protocols” they cover the many differences in the various glasses.
It’s only 3 months until the next GTC2012 in San Jose, and the website is now online with registration details, an agenda, and much more.
NVidia is off at SolidWorks World this week, demonstrating their newest NVidia Maximum products and Quadro GPU’s. In particular, they’re proud of this demonstration of their new Quadro2000 against the older Quadro1700, showing the amazing performance boost you can get with a simple hardware upgrade.
SGI stocks plunged this morning based on the results of yesterday’s analyst meeting.

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