Rendering can be a serious bottleneck for VFX and 3D image designers, not to mention animators working in CG, and there are serious solutions being announced at SIGGRAPH this year from well-established production firms and platforms. This Monday Google is stepping into the arena with their announcement of a cloud-native solution, Zync, as posted by Andy Tzou, Product Marketing Manager, Google Cloud Platform, and quoted below:
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“Today we are pleased to announce the public beta of our cloud-native rendering solution Zync, available to artists next week on August 20th. To celebrate artists’ creativity, we’re inviting users to sign up and be among the first to use Zync for cloud-based graphics rendering powered by Google Cloud Platform. In addition to earning additional free-trial credit, Google will curate the best work rendered on Zync to showcase the artists or their studios on Google’s media website.
Creative professionals are increasingly looking to Google’s global infrastructure to power key media workflows including graphics rendering, media archival, and video processing ranging from transcoding to content distribution around the world for livestreaming. Today we’re launching Media Solutions by Google Cloud Platform to showcase ways in which creative companies have harnessed Cloud Platform, and to begin providing technical content for companies to bridge their existing operations to the cloud — from large studios all the way to the individual artist.
Our customers and our partners continue to contribute significantly to Google Cloud Platform’s growing ecosystem in media. Trailblazing customers focused on graphics rendering, such as Atomic Fiction, Framestore, and RodeoFX, are pushing what’s possible with creativity in the cloud. iStreamPlanet’s live video-streaming SaaS reaffirms the notion that cloud is fundamentally about enabling companies to focus on their core competencies rather than on infrastructure. Our partner Avere Systems recently announced the general availability of their high-performance NAS for Google Cloud Platform, helping customers bridge compute and storage-intensive workloads seamlessly between on-prem and the cloud.
Stay tuned in to the Google Cloud Platform blog all week where each day we’ll dive deeper into a media topic of interest. If you’d prefer not to wait, visit the Media Solutions site or sign up to participate in our upcoming #RenderMore showcase for artists.”
To learn more about Zync, we invite you to view our series of tutorial videos.  New users can take advantage for Google Cloud Platform’s $300 credit on Zync which provides over 100 hours of free rendering.

And Pixar’s Renderman hasn’t been overlooked by Google either:

In addition to the existing platforms we support, we’re also pleased to announce Zync support for Pixar’s RenderMan software with a beta available in the coming month. After 25 years, Pixar’s RenderMan technology continues to set the standard for graphics rendering, evolving to enable the latest techniques including physically-based visual effects and state-of-the-art ray tracing.
“We are thrilled to announce RenderMan’s upcoming integration with Zync by Google Cloud Platform,” said Chris Ford, RenderMan Business Director at Pixar Animation Studios. “When the integration is released in the near future, RenderMan users will have easy access to Google’s incredible cloud rendering infrastructure, for convenient access to burst computing power to meet animation and VFX deadlines.”