Jon Peddie has a great article over at TechPinions that covers the recent growth in the mobile graphics space, focusing heavily on the new features of OpenGL ES3.0.

Open GL ES 3.0 has incorporated many features from its big brother the workstation version of Open GL. In many respects, OGL ES has advanced features not yet found in Microsoft’s Direct X API. That is an extraordinary situation, and creates an environment where mobile graphics can actually exceed PC graphics—unthinkable a few years ago.

No doubt Microsoft is getting a bit nervous about their own failings in the Mobile Graphics space, and hoping that the new Windows8 Mobile tabletsand XBone push will help.

via Trends and Forecasts in Computer Graphics | Tech.pinions – Perspective, Insight, Analysis.