The upcoming issue of “Presence” will have an article on the findings of some researchers from Baylor University that looked at the various differences between gamepad interactions and the newer motion interaction systems available to consoles.  Not focusing on the technical aspects, they looked at the user perception issues and found no clear winner but fine details that put each system in the forefront for certain scenarios.

He said that the study shows that perceptions of naturalness are key to enjoyment, and that in some cases, it would feel more natural to add a type of controller suited to an activity, such as a sword. But Carbonara said that games in which the players make such movements as dancing or running, motion-based interactions without hand-held controllers are more natural. Moving toward a more natural user interface between the player and the game world can create a more immersive, realistic and fun experience, the authors said.

Some useful information to keep on hand for those people working in immersive environments like augmented reality or CAVE.

via Players get more pleasure from motion-based video games.