Daden Limited has just released the results of their Immersive Training Authoring Tools survey, trying to figure out who is using immersive environments for training purposes and how they’re doing it.  Not surprisingly, Education was the biggest sector but the tools they use were a bit surprising.

Nearly 47% of the respondents were from education, 15% from the health professional training sector and interestingly 19% were from the corporate sector – especially as there’s little sign of a significant uptake of immersive training in that area. Second Life, OpenSim and Unity were the top three platforms and Second Life, despite the removal of the educational discount, dominates still with 39% respondents using it.

Not all that surprised to see Second Life at the top, given it’s existing infrastructure and multiuser environment.  I was surprised, however, to see Unity in there.  Unity is a great tool (I’ve even started using it myself just for experience), but not one I would typically think of for immersive environments.

via Daden release results of its Authoring Tools for Immersive Training survey.