Getting BackBurner rendering on Windows and Mac OS X simultaneously

Most people know that Autodesk Maya will run on multiple platforms (Windows, Mac, and Linux), but most people don’t know how to get a single Backburner install rendering across multiple platforms simultaneously.  In a new video over at Maya Station he covers how to get Mac & Windows going together.

In this video I explain two key components to get this up and running. The first is setting the correct path to Maya’s render command so both Windows and Mac OS can use the same command when submitting the job. The second task here is to mount a samba drive on Mac OS. In the video I show a simple method of gettng this done but you will loose the mount at reboot. To keep the mount through reboot I suggest you lookingto launchctl command and how to use it.

It’s not a perfect tutorial, a bit fast in places and he trips over a few typos here and there.  The steps he takes tho could probably work for getting a Linux machine in the loop as well.

via Maya Station: Getting BackBurner rendering on Windows and Mac OS X simultaneously.

PG

This story written by Randall Hand

Randall Hand is a computer graphics programmer and news junky that's been working in the field for the last 15 years. He's responsible for visualizations generated on some of the most powerful supercomputers in the world, ytnef, mullion support in ParaView, and VizWorld.com.

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