Topogun 2.0 beta review

The Topogun mesh re-topologization and map baking tool is about to hit version 2.0 for Windows, Linux, and Mac OSX.  Max Underground has a nice look at the beta, showing what you can expect in the full release when it comes out.

Topogun offers almost a full pipeline for retopologization and map baking, with the exception of UV creation tools (which might not be a minor issue for some users). You can also use Topogun 2.0 for retopologizing your concept sculpt and then use subdivision tools to create a hi-res, wrapped mesh that captures the details automatically and then continue sculpting on the cleaned up hi-res mesh in your sculpting application.

via Topogun 2.0 beta review – Max Underground.

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This story written by Randall Hand

Randall Hand is a computer graphics programmer and news junky that's been working in the field for the last 15 years. He's responsible for visualizations generated on some of the most powerful supercomputers in the world, ytnef, mullion support in ParaView, and VizWorld.com.

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