SolidWorks 2012 supports some nice GPU accelerated rendering features, but what features you’ll see vary a little bit depending on what hardware you have and what you’re doing.  Over at FireUser they take a quick look at a recent presentation showing what you can get from AMD and NVidia cards.

SolidWorks 2012 uses GPU hardware acceleration of OpenGL for Ambient Occlusion in RealView (Ambient occlusion is a global lighting method that adds realism to models by controlling the attenuation of ambient light due to occluded areas.)

SolidWorks 2012 can now support dual display systems on Nvidia cards, but also use 3 or more displays using Eyefinity on FirePro cards.

via Clarification on SolidWorks 2012 and GPU hardware acceleration | FireUser Blog.