A new plugin for Autodesk SoftImage adds in some much improved simulation and physics simulation support.  Created by Exocortex Technologies, the Momentum Software v3 adds fracturing, quality rendering, and offline plot support.

The new fracture engine was developed from the ground up by well-known DCC developer Helge Mathee. It is designed around providing Softimage artists with full control over where and when objects will fracture. The fracturing engine supports dynamic collision-based fracturing, static user-specified pre-fracturing, real-time shatter filtering as well as self-shattering. The process of fracturing as well as the results are both controlled and queryable via Softimage ICE (Interactive Creative Environment) nodes.

The results are impressive.  Check out their demo trailer below.

Exocortex Momentum 3.0 Release Trailer from helge mathee on Vimeo.

via GraphicSpeak » Exocortex updates Momentum multi-physics engine for Softimage.