The recent Smurfs movie includes little blue guys running around in true environments and interacting with real people, which is always a challenge for VFX Studios.  To make it a little more lifelike and vastly reduce the time required to make it so, Sony Pictures Imageworks turned to the Spheron VR Camera.

“On set, the Spheron enabled us to capture the actual wattage and energy of every light and lit surface and do so in a time efficient manner the production crew appreciated,” said Rich Hoover, visual effects supervisor on THE SMURFS.  “In digital production, the lighting data captured on the set allowed us to render digital characters in a live-action plate very quickly, giving our artists more time to be more creative and make the final shot even better.”


via SPHERON VR : Details.