OpenGL 4.2 review by Christophe Riccio

Christophe Riccio has published a nice review of the new OpenGL4.2 on Google Docs, covering all the new features and even showing off some results.  I particularly like his in-depth coverage of the new texture compression formats, complete with some included images showing the differences.

It’s available via the Google Docs link below, where you can conveniently download it as a PDF.

OpenGL 4.2 review – Google Docs.

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This story written by Randall Hand

Randall Hand is a visualization scientist working for a federal research lab, aiding researchers to discover the insights buried within their terabyte datasets generated on some of the most powerful supercomputers in the world. He also runs VizWorld.com .

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