At the InfoComm event right now in Orlando, FL, Mechdyne is on-hand showing their big CAVE and Display technologies on the floor in DPI’s booth.  They’ll be showing 3D datasets, CABELib and VRScape apps, and (a surprise to me) in Unity.

At the show, Mechdyne will demonstrate a new interactive 3D application that helps users easily create virtual worlds with outstanding realism. With this new virtual reality toolkit it is easy to build dynamic 3D environments that can now include scripted behaviors, triggered physics and user interactions. Such 3D content could be used for training, presentations, simulations, research or design reviews.

Now, using Unity to develop 3D applications for the CAVE is a thought that honestly never occurred to me.  If it’s true, it could be a great alternative to traditional CAVE systems like CAVELib and VRJuggler.

via HPCwire: Mechdyne Showing 3D Visualization Applications for at InfoComm 2011.