The Foundry has just begun shipping the new MARI 1.3 with lots of new features like a fancy Displacement Preview, support for Tiled Textures, and even full support for Disney’s ‘Ptex’ tool.

Walt Disney Feature Animation introduced the Ptex per-face texture format last year. This technology allows users to paint and render models without having to define a UV map by allocated individual textures to geometry faces. Creating UVs to explicitly map texture coordinates is a frustrating experience. MARI now fully supports a Ptex workflow. Users can load models without UVs, paint using the full set of MARI tools, and export to .ptx files. Our Ptex integration is built on MARI’s world-class data and rendering engine and draws directly from Walt Disney Animation Studios paint technology following a ground-breaking agreement with The Foundry in 2010.

It’s available right now for Linux & Windows for $1,980USD, but there is a 15-day demo you can get from their website.

via CGSociety – MARI 1.3.