Stories from March 10th, 2011

CEA kicks off process to standardize active 3D glasses

It took long enough, but the CEA (Consumer Electronics Association) has finally decided it’s time to come to some standard agreement on active 3D glasses technology.  They’re currently forming a working group with the sexy name ‘R4WG16′ with the goal of coming up with a standard.

After proposals have been submitted, R4WG16 will select the proposals that will become the basis for standardization. Creating a standard for 3D active eyewear glasses can help break down consumer barriers to purchasing 3DTVs, and increase the expansion of 3D into the home.

About time.

via CEA kicks off process to standardize active 3D glasses — Engadget.

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iPad 2 vs. Competitors: Battle of the Tablet Specs

Baby Stars Form While Parent Star Sleeps

A star acquires much of its mass by accreting material from a disc. Accretion is probably not continuous but episodic. We have developed a method to include the effects of episodic accretion in simulations of star formation. Episodic accretion results in bursts of radiative feedback, during which a protostar is very luminous, and its surrounding disc is heated and stabilised. These bursts typically last only a few hundred years. In contrast, the lulls between bursts may last a few thousand years; during these lulls the luminosity of the protostar is very low, and its disc cools and fragments. Thus, episodic accretion enables the formation of low-mass stars, brown dwarfs and planetary-mass objects by disc fragmentation. If episodic accretion is a common phenomenon among young protostars, then the frequency and duration of accretion bursts may be critical in determining the low-mass end of the stellar initial mass function.

via : Dimitris Stamatellos

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Nvidia GTX 590 release date

The Nvidia GTX 590 is due to be unveiled tomorrow at PAX East, which is a three-day game festival for tabletop, video, and PC gamers. Last year, Nvidia released the GTX 470 and GTX 480 on the first day of PAX East 2010. Rumor is that the GTX 590 will have 1024 cores, 128 texture units, 96 ROPS, and 3 GB memory. It has two 8 pin power connectors, each of which can deliver 150 Watts. It can also draw up to 75 Watts from the PCIe connector. Rumor is that it will draw 375 Watts, just like the Radeon HD 6990. I am curious to see if it will be as power hungry as the Radeon HD 6990 when it is overclocked. An overclocked 6990 can sonsume upwards of 500 Watts.

However, Expreview is reporting that the actual release date for the GTX 590 will be March 22nd. What else is being released on March 22nd? Crysis 2.

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3-D Hologram

I have seen these 3-D holograms around for several years, and I think they are pretty neat. This particular one comes from a European company called MindBlowing, though I have seen them from Zebra Imaging. I love the fact that you do not need the 3-D glasses. The 3D Vision Blog has posted an article about this:

The price of a single large print can go pretty much at the level of a not so expensive autostereoscopic 3D display for example, so these prints, although looking very cool, are not something that is intended for normal users – they are meant for professionals like architects, designers etc. You will surely impress your customers by showing them such a print from a 3D model of a project you have designed for them, before actually starting to work on a building or whatever the project is about.

via : 360 Degree Holographic 3D Prints And No Glasses Required @ 3D Vision Blog

Hardware

John Knoll talks Star Wars in 3D

Lucasfilm Ltd. and Twentieth Century Fox announced today that the 3D theatrical launch of Star Wars: Episode I The Phantom Menace now has an official release date — February 10, 2012. StarWars.com has posted a video about the conversion of the 2-D film into 3-D.

John Knoll is leading the team in painstakingly converting Star Wars: Episode I The Phantom Menace to 3D (or stereo, as it’s called in the visual effects business). Here, he talks about what he’s looking for in the process.

via : John Knoll talks Star Wars in 3D
via : Star Wars in 3D Gets an Official Release Date

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AMD HD3D In 60 Seconds

AMD’s Shane Parfitt helps you set up AMD HD3D gaming in 60 seconds on an AMD Radeon graphics card.

Personally, I find these thins a bit disingenuous. If you have a 120 Hz 3-D TV that is HDMI 1.4a complaint, and if you have a suitable PC capable of supporting the Radeon card, and if you buy the TriDef software for $49.99, and if … well, you get the idea.

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Daily Viz from Visual Loop – 10/03/2011

Education. Key to the future of every country, and yet so hard to manage. Take America, for instances. Online Schools analyzes the Student Debt issue, Hyperact shows why Schools should be saved, and Chicago Tribune tries to explain why bad Teachers survive. Our selection continues with some tips to make a perfect resume, provided by Sales Jobs, and Voxy enlightens us on what shapes the English language.

Read more…

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Stories from March 9th, 2011

Website Tweaks

In an attempt to stem the massive flood of spam comments that’s been coming in the last few weeks (I’ve gone from 1-2 a day to 10-15 an hour), I’ve made some configuration changes here on the site.  First off, all first comments are moderated (once you have a good comment on the site, you’re except from moderation.).  In addition, I’ve added a new plugin or two to block known bad apples.  If you visit and find yourself 403‘d, please let me know so I can modify the settings.

 

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Smartphone’s GPS: The Importance of Visualizing Error

Over at Mashable, they have a short blurb from Shopkick on the problems with SmartPhone GPS.  Shopkick makes a system that emits a non-audible tone that can be detected by smartphones and used to identify customers in various establishments for coupons and special offers, the goal hopefully being that it’s more accurate than GPS or WiFi based systems.  Already in use in a few locations, ShopKick plotted various users in a few cities showing where they actually are (the green pins with ShopKick systems) versus where their smartphone things they are (the blue pins).  The results are shown in the map above.

At first glance, you see ShopKick’s appeal.  Looks how far some of those pins are off, several blocks in some cases.  However, there’s one incredibly important piece of information missing from this map: Accuracy. All GPS systems report, in addition to their location, their Accuracy. I bet if you plot each of these points as a Circle, indicating the accuracy, you’ll see many of them actually overlap their real location.  GPS systems take a little while to catch a signal, hence the reason most SmartPhones use aGPS, a modified version of GPS that starts with ground data like WiFi and Cell-towers to get an approximate lock while they wait for a Satellite signal to come in.  This is why Google Maps on your iPhone typically puts your “blue pin” as a “big blue circle” and slowly hones in over the next 30-60s.

Visualizing accuracy and error is a critical part of information like this, and leaving it out is deceptive, borderline lying.

How Accurate Is Your Smartphone’s GPS? [MAP].

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