Stories from January 25th, 2011

NVIDIA’s GeForce GTX 560 Ti

The GeForce GTX 560 Ti is a new graphics card just announced by NVIDIA. This graphics card is based on the GF114 GPU. This GeForce GTX 560 Ti comes with 384 CUDA cores, a 822 MHz core, and 1.644 GHz shaders. The card can handle up to 1.0GB GDDR5 on a 256-bit bus and clocked at 4.0 GHz. The card is expected to retail for $249. NewEgg has a Galaxy GeForce GTX 560 Ti listed, but they do not have a price for it yet. This version is slightly overclocked with a 835 MHz core, and 1.67 GHz shaders.

Essentially, the GeForce GTX 560 Ti is what the original GTX 460 should have been. The 560 Ti is 147 MHz faster than the original GTX 460. The 560 Ti has 384 CUDA cores while the original GTX 460 had 336 CUDA cores. Of course, this is good news if you want a GTX 460. You can find a 768 GB version of the GTX 460 for $105 after rebate on NewEgg right now, or a 1 GB version for $160.

TSMC manufactures the GPU on a 40 nm process. Remember, TSMC decided to skip the 32 nm process, and went with the 28nm process instead. However, that new process is not available right now.

Anandtech has posted a new review of the NVIDIA GeForce GTX 560 Ti.

To get a 30% performance improvement out of what’s fundamentally the same GPU is quite an accomplishment. I do not believe NVIDIA was originally intending for it to be this way (rather they’d launch something like the 560 back in July of 2010), but the result is nevertheless remarkable. Since the launch of the GTX 460 NVIDIA’s launches have been mostly solid, and the GTX 560 Ti adds to that list. Price/performance is not quite as aggressive as the GTX 460, but NVIDIA is still being aggressive enough to reshape the market – why else are we seeing Radeon HD 6800s for so cheap, and the very sudden launch of the 1GB Radeon HD 6950?

via : NVIDIA’s GeForce GTX 560 Ti: Upsetting The $250 Market @ AnandTech

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LinkedIn InMaps Visualizes Your Entire Business Network

LinkedIn, the Facebook of Work contacts, has created a great new interactive visualization tool for your network, automatically grouping your contacts into areas by similar contacts and allowing you to browse the connections between them.  From Mashable’s description:

InMaps is an insight into who the major connections, bridges and influencers are in your network. People with bigger dots and their names in larger fonts have more connections (and typically more sway) in specific clusters. Perhaps that’s why my friend Neal Sales-Griffin, the former president of Northwestern’s student body, is so prominent in my professional graph.

The image above is my network, which you can view yourself at this shared link. The layout and grouping is done automatically, although you then enter your own titles for the groups.

via LinkedIn InMaps Visualizes Your Entire Business Network.

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Daily Viz from Visual Loop – 25/01/2011

Yesterday we brought a couple of infographics about social media, and we start our selection today with that same topic, this time to look at Alterian‘s Brand Engadgement research, followed by the epic – and kind of sad – history of the rise and fall of Yahoo!, by Focus. The unpredictability of the iPad is presented by Visual News, Rackspace recaps the last decade of storage, and, finally, from Cricket comes the overlook at who uses Prepaid Wireless in America.

Read more…

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Stories from January 24th, 2011

Infographics Summary for 2011-01-24

howlawsmade-thumb

How Our Laws Are Made

Click for fullsize

Interactive Infographic Visualizes Twitter Ecosystem

apocalypse-thumb

Which apocalyptic nightmare is right for you?

treadmill-thumb

Treadmill workouts infographics

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Wireless HDMI Streaming

Wireless Home Digital Interface (WHDI) is a wireless standard that allows uncompressed delivery of high-definition video. This would allow a person to have a personal computer in one room with e WHDI capable graphics card, and allow it to stream a movie to a WHDI enabled HDTV in another room. Of course, first of all you need WHDI capable devices. PC Perspective has posted a review of the Galaxy GeForce GTX 460 1GB WHDI Edition graphics card that also includes a WHDI receiver that you can hook up to your HDTV.

via : Galaxy GeForce GTX 460 1GB WHDI Edition @ PC Perspective

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How Our Laws Are Made

Why 3D doesn’t work and never will

An interesting letter sent in to Roger Ebert by Walter Murch, famous academy award winning film editor, discusses how 3D will never work.  Not because of price or a lack of content, but rather due to the evolution of the human vision process and the requirement of decoupling the human eye’s ability to Focus from its ability to Converge.

The biggest problem with 3D, though, is the “convergence/focus” issue. A couple of the other issues — darkness and “smallness” — are at least theoretically solvable. But the deeper problem is that the audience must focus their eyes at the plane of the screen — say it is 80 feet away. This is constant no matter what.

But their eyes must converge at perhaps 10 feet away, then 60 feet, then 120 feet, and so on, depending on what the illusion is. So 3D films require us to focus at one distance and converge at another. And 600 million years of evolution has never presented this problem before. All living things with eyes have always focussed and converged at the same point.

I’ve got to admit, it’s a convincing argument.  Could such a problem be this generation’s Motion Sickness or DIMS?

via Why 3D doesn’t work and never will. Case closed. – Roger Ebert’s Journal.

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Turning Hard Data Into Scientific Cinema

Lots of people see the amazing videos of the creation of galaxies and starts and think they’re some fantastic conceptual animation done by great visual effects artists.  In actuality, lots of them are created from actual computer simulation data by the Advanced Visualization Lab (AVL) who has been creating them since 1985, and has been featured in films like the recent IMAX “Hubble 3D”.

“Visualization is a supercomputing problem when you have terabytes of data,” says AVL Director Donna Cox. “A lot of places do not have the supercomputing power that we have, so we have focused on leveraging state of the art computer graphics tools and embedding them in a supercomputing environment where we can devote all these processors to the problems of visualization.”

via How The World’s Most Powerful Visualization Lab Turns Hard Data Into Scientific Cinema | Popular Science.

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Interactive Infographic Visualizes Twitter Ecosystem

Interactive GNU/Linux distro timeline

An absolutely massive interactive HTML-based graphic shows the timeline of your favorite Linux distributions.  With the left side presenting 1992′s Debian, Redhat, and SLS, it shows how the various distributions we know today came into existence.  Follow the lines to the right as they branch into CentOS, Fedora, Tinfoil Hat, Knoppix, Freespire, and many many more.  Click on each name to be taken to the home site for that selected distribution.

A great way to visualize the massive fork and merge trees of Linux.

GNU/Linux distro timeline.

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