Equalizer, the somewhat next-generation of the massive tiled display system Chromium, has just hit version 1.0 alpha and added a nice API and SDK system called ‘Collage’.

The most notable new features in this release are:

  • Full feature set and API of Equalizer 1.0
  • GPU compression plugins
  • Failure tolerance during initialization
  • Administrative API for runtime configuration changes (preview)

Intended primarily for application developers, it’s a great API for creating massively parallel OpenGL applications.

via Equalizer: News: Equalizer 1.0-alpha delivers scalability and flexibility for OpenGL applications.