If you work with Particle effects and rendering but find yourself trapped by proprietary file formats, Walt Disney Animation Studios may have the solution for you in their new Partio library.  With support for several of the most popular formats, it’s a combination library and application to not just translate between the file formats but enable some computation, and it’s all open-source.

  • Supports Houdini’s GEO and BGEO, Maya’s PDB and PDA, RenderMan’s PTC
  • Arbitrary back end in-memory/cached formats can be supported from a single interface
  • A Python API for easy scripting of particle manipulation
  • A C++ API for high performance particle manipulation
  • Nearest Neighbor Lookups for density estimation, Voronoi computation, etc.

via Walt Disney Animation Studios.