Trapcode Particular, the fantastic particle simulation and rendering toolkit that can creative realistic smoke and dust effects in AfterEffects, now work with The Foundry’s Nuke 2.1. A short list of what you can expect:
- Millions of particles per second generate photo-realistic results for waterfalls, smoke trails & more
- Rich feature set gives you all the capabilities you need in one powerful particle system
- Streaklet particle type generates long-exposure light effects as seen in Apple’s iPod Nano Remastered commercial (Watch it on YouTube)
- Particular’s render engine exploits the power of multi-core systems
- Supports Nuke on all platforms: Mac, Windows, Linux, 32-bit and 64-bit systems
If you want to see how it works, you can watch the new 30-minute training video hosted by Steve Wright.