A while back NVidia was busted for tweaking their drivers to behave in special ways during popular benchmarks like 3DMark, yielding higher benchmark results that had actually no benefits on real usage.  Now, NVidia is turning around and pointing similar blame at AMD for recent tweaks in their drivers.

NVIDIA’s own driver team has verified specific behaviors in AMD’s drivers that tend to affect certain anisotropic testing tools. Specifically, AMD drivers appear to disable texture filtering optimizations when smaller window sizes are detected, like the AF Tester tool uses, and they enable their optimizations for larger window sizes. The definition of “larger” and “smaller” varies depending on the API and hardware used. For example with DX10 and 68xx boards, it seems they disable optimizations with window sizes smaller than 500 pixels on a side. For DX9 apps like the AF Tester, the limit is higher, on the order of 1000 pixels per side. Our driver team also noticed that the optimizations are more aggressive on RV840/940 than RV870, with optimizations performed across a larger range of LODs for the RV840/940.

via Nvidia Points Finger at AMD’s Image Quality Cheat.