Over at CGHeute, Max von Tettenborn has a short tutorial on using ICE in XSI to simulate a sphere moving through a small body of water and creating waves. It’s a bit difficult to follow, since it’s written in German and only partially translated to English. However, it’s got some good graphics and most of the text is understandable (perhaps with a bit of help from Google Translate, particularly PAge 2).
Randall Hand
Randall Hand is a computer graphics programmer and news junky that's been working in the field for the last 15 years. He's responsible for visualizations generated on some of the most powerful supercomputers in the world, ytnef, mullion support in ParaView, and VizWorld.com.