This week’s resource aims to teach you everything you ever wanted to know (probably much more, in fact) about High Dynamic Range Imaging and its use in Image Based Lighting.  This is actually the second edition of the original High Dynamic Range Imaging text,High Dynamic Range Imaging, Second Edition: Acquisition, Display, and Image-Based Lighting.

High Dynamic Range Imaging was the first book to describe this exciting new field that is transforming the media and entertainment industries. The second edition brings a significant update, adding chapters on high dynamic range image capture (hardware and software), display devices, as well as image difference metrics and video. All existing chapters have been updated to reflect the current state of the art, ensuring the book’s leading position as a reference text for those working with images, whether it is for computer graphics, film, video, photography, or lighting design.

  • Up-to-date revision of the “BIBLE” of High Dynamic Range Imaging
  • New material includes chapters on High Dynamic Range Video Encoding, High Dynamic Range Image Encoding, and High Dynamic Range Display Devices
  • Invaluable reference for anyone serious about computer graphics, interactive entertainment, and photography/imaging
  • Written by the inventors and initial implementors of High Dynamic Range Imaging
  • Covers the basic concepts (including just enough about human vision to explain why HDR images are necessary), image capture, image encoding (not as easy as it sounds), file formats, display techniques, tone mapping for lower dynamic range display (FAR from easy), and the use of HDR images and calculations in 3D rendering (which is very cool, even if you aren’t working in 3D)
  • Range and depth of coverage is good for the knowledgeable researcher as well as those who are just starting to learn about High Dynamic Range imaging
This book and many others is available in the VizWorld Store.