A neat tutorial from Sachin Joshi shows a clever use of Particle Flow in 3dsMax, using it to map motion of exploding objects like this camcorder and tripod.

Being creative with the dynamic systems in our 3D applications can produce stunning, exciting and elegant results. In this tutorial, Sachin Joshi walks us through one such example using Particle Flow in 3Ds Max, showing us how to assemble and disassemble objects within your scene.

via Assembly/Disassembly with Particle Flow in 3Ds Max | Cgtuts+.