Everyone who’s programmed in OpenGL is familiar with the trademark ‘Red Book’, the foundation of OpenGL reference material.  This week’s resource goes out to that classic Tome and adds in the OpenGL Shading Language into a great box set, the OpenGL Library (5th Edition).

This boxed set includes:

  • The best-selling OpenGL® Programming Guide, Seventh Edition, which covers the latest releases of OpenGL, Versions 3.0 and 3.1, and includes a 16-page color insert. This is the definitive guide to graphics programming with OpenGL, the platform-independent standard for professional-quality 3D graphics.
  • The popular OpenGL® Shading Language, Third Edition, which addresses the more integrated nature of the shading language in OpenGL 3.0 and 3.1, with key coverage of special shading techniques, light and shading techniques, light and shadow shaders, and multipass shaders.
  • Plus: A bonus schematic poster of the OpenGL Machine for both the 3.0 and 3.1 versions of OpenGL

Currently Amazon seems to be having a special where you can get the OpenGL Library, the OpenGL SuperBible (the Blue Book), and the OpenGL ES2.0 Programming Guide for $175.

This book, and many others, is available in the VizWorld Store.