Physically simulated clothing and hair by CCP. The cloth train interacts with the environment and doesn’t become tangled while moving 360 degrees. In addition, the hair is also simulated using APEX Clothing and interacts with hand movements and shows secondary motion while walking.

The demo uses PhysX 2.8.3 and a beta release of APEX Clothing.

via YouTube – Physically simulated clothing by CCP using NVIDIA APEX.

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