Equalizer 0.9.1 for OpenGL Parallel Rendering Available
Equalizer, after 7 months of development, has finally hit version 0.9.1, bringing new FSAA and distribution algorithms to the distributed rendering product. New features include:
- Subpixel compounds for full-scene anti-aliasing (FSAA) or depth-of-field (DOF) decomposition
- Data distribution and data updates using reliable UDP multicast
- Support for writing applications which are not using OpenGL
- Support for OSX 10.6 (Snow Leopard)
- And more.